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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Primal Groudon

#0383
Attack
353
Defense
268
Stamina
218
Best fast:
Dragon Tail 14.00 DPS
Best charged:
Fire Punch 1.82 DPE with STAB
Max CP:
6,752

In-game artwork for this exact form (PokeMiners asset dump).

FormsGroudonPrimal Groudon
Slug:
groudon-primal
Game Master form:
GROUDON (no form template)
Family:
FAMILY_GROUDON

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#6 of 1,123 · top 0.5%
353
Defense#23 of 1,123 · top 2%
268
Stamina#132 of 1,123 · top 11.8%
218

Stat product 20,623,672 — #2 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
5,902
15/15/15, old level cap
Max CP (L50)
6,672
15/15/15, current level cap
Max CP (L51)
6,752
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
3,261 - 3,372
IV 10 to 15
Catch CP (L25)
4,077 - 4,215
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
20 km
walked per candy
Height
3.51 m
Weight
950 kg
Second charged move
100 candy
100,000 stardust
Mega Energy
400
80 for every Mega Evolution after the first

Best against

Which raid bosses Primal Groudon is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
30
of 123 bosses ranked
Matchups
43
bosses it places on at all
Points
1,070
Pokebattler's published weighting

Its best showing is1againstRegieleki(Tier 5) with Mud Shot + Precipice Blades.

  • #1RegielekielectricTier 5
    Estimator
    1.14
    Time to win
    5:15
    Points
    50
    Mud Shot + Precipice Blades
  • #1NihilegorockpoisonTier 5
    Estimator
    1.15
    Time to win
    5:19
    Points
    50
    Mud Shot + Precipice Blades
  • #1HeatranfiresteelTier 5
    Estimator
    1.22
    Time to win
    5:35
    Points
    50
    Mud Shot + Precipice Blades
  • #1XurkitreeelectricTier 5
    Estimator
    1.33
    Time to win
    6:09
    Points
    50
    Mud Shot + Precipice Blades
  • #1ZeraoraelectricTier 5
    Estimator
    1.56
    Time to win
    7:10
    Points
    50
    Mud Shot + Precipice Blades
  • #1Tapu KokoelectricfairyTier 5
    Estimator
    1.59
    Time to win
    7:20
    Points
    50
    Mud Shot + Precipice Blades
  • #1RaikouelectricTier 5
    Estimator
    1.76
    Time to win
    8:05
    Points
    50
    Mud Shot + Precipice Blades
  • #2Shadow LampentghostfireShadow Tier 3live
    Estimator
    0.73
    Time to win
    2:09
    Points
    16
    Mud Shot + Precipice Blades
  • #2Zacian (Crowned Sword)fairysteelTier 5
    Estimator
    2.23
    Time to win
    10:14
    Points
    40
    Mud Shot + Precipice Blades
  • #3Necrozma (Dusk Mane)psychicsteelTier 5
    Estimator
    1.94
    Time to win
    8:56
    Points
    40
    Mud Shot + Precipice Blades
  • #4HonedgesteelghostTier 1live
    Estimator
    0.06
    Time to win
    0:11
    Points
    0
    Mud Shot + Precipice Blades
  • #4BlacephalonfireghostTier 5
    Estimator
    1.39
    Time to win
    6:22
    Points
    30
    Mud Shot + Precipice Blades
  • #4EnteifireTier 5
    Estimator
    1.55
    Time to win
    7:07
    Points
    30
    Mud Shot + Precipice Blades
  • #4JirachisteelpsychicTier 5
    Estimator
    1.83
    Time to win
    8:26
    Points
    30
    Mud Shot + Precipice Blades
  • #4VictinipsychicfireTier 5
    Estimator
    1.83
    Time to win
    8:26
    Points
    30
    Mud Shot + Precipice Blades

"Details" opens Primal Groudon's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

28 more placings not shown.

Primal Groudon places nowhere with Shadow, Mega and Legendary attackers hidden, so the table above is the everything-on ranking. With everything switched on it places on 43 bosses (best #1 vs Regieleki). Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Mega Legendary)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
92,860
Attack
290
Defense
223
HP
22,500

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Primal Groudon →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor2,2602,825
11/11/112,2782,848
12/12/122,2962,871
13/13/132,3152,893
14/14/142,3332,916
15/15/15hundo2,3512,939

Caught CP range 2,260 - 2,351, or 2,825 - 2,939 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Double weak (1)
  • Weak (1)
  • Neutral (10)
  • Resists (6)
Weak to
2.56xwater
1.6xground

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released ground / fire forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 5 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset22.6 DPS

17 x Mud Shot per Precipice Blades · 10.0s cycle · 226 power with STAB

#222.5 DPS

13 x Dragon Tail per Precipice Blades · 14.5s cycle · 326 power with STAB

#321.2 DPS

13 x Dragon Tail per Earthquake · 16.5s cycle · 350 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Dragon Taildragon14+81.0s14.008.00standard
Mud ShotSTABground4+60.5s9.6012.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Fire PunchSTABfire50-332.0s30.001.82elite / legacy
Solar Beamgrass180-1005.0s36.001.80standard
EarthquakeSTABground140-1003.5s48.001.68standard
Fire BlastSTABfire140-1004.0s42.001.68standard
Precipice BladesSTABground120-1001.5s96.001.44elite / legacy

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.4DPT

Dragon Tail+Precipice Blades

5 fast throws · 15 turns · 7.5s to fire

#212.9DPT

Mud Shot+Precipice Blades

7 fast throws · 14 turns · 7.0s to fire

#311.1DPT

Mud Shot+Fire Blast

9 fast throws · 18 turns · 9.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Dragon Taildragon9+123(1.5s)3.004.00
Mud ShotSTABground3+92(1.0s)1.804.50

Charged moves

MoveTypePowerEnergyDPEEffect
Precipice BladesSTABground130-602.60none
EarthquakeSTABground120-652.22none
Fire BlastSTABfire140-802.10none
Solar Beamgrass150-801.88none
Fire PunchSTABfire60-401.80none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

100,000 Stardust and 100 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

Primal form of Groudon.

  • 400 Mega Energy the first time, 80 after that.
  • In-game icon shipped in the live client: yes · 4 Mega Level templates

Forms of Groudon (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Groudonground2702282052f / 5creleased
Primal Groudongroundfire3532682182f / 5creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: GROUDON_PRIMAL — 2 fast, 6 charged. Ours: 2 fast, 5 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.