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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Moltres

#0146
Attack
251
Defense
181
Stamina
207
Best fast:
Fire Spin 15.60 DPS with STAB
Best charged:
Fly 2.16 DPE with STAB
Max CP:
3,964

In-game artwork for this exact form (PokeMiners asset dump).

FormsMoltresGalarian Moltres
Slug:
moltres
Game Master form:
MOLTRES (no form template)
Family:
FAMILY_MOLTRES

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#134 of 1,123 · top 11.9%
251
Defense#297 of 1,123 · top 26.4%
181
Stamina#177 of 1,123 · top 15.8%
207

Stat product 9,404,217 — #138 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,465
15/15/15, old level cap
Max CP (L50)
3,917
15/15/15, current level cap
Max CP (L51)
3,964
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,896 - 1,980
IV 10 to 15
Catch CP (L25)
2,370 - 2,475
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
20 km
walked per candy
Height
2 m
Weight
60 kg
Second charged move
100 candy
100,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Moltres is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
0
of 123 bosses ranked
Matchups
10
bosses it places on at all
Points
108
Pokebattler's published weighting

Its best showing is12againstHisuian Lilligant(Tier 3) with Wing Attack + Fly.

  • #12Hisuian LilligantgrassfightingTier 3live
    Estimator
    0.38
    Time to win
    1:07
    Points
    8
    Wing Attack + Fly
  • #13PheromosabugfightingTier 5
    Estimator
    0.66
    Time to win
    3:03
    Points
    20
    Wing Attack + Fly
  • #15BuzzwolebugfightingTier 5
    Estimator
    1.35
    Time to win
    6:14
    Points
    20
    Wing Attack + Fly
  • #17ViriziongrassfightingTier 5
    Estimator
    1.60
    Time to win
    7:22
    Points
    10
    Wing Attack + Fly
  • #27ZamazentafightingTier 5
    Estimator
    2.58
    Time to win
    11:51
    Points
    10
    Wing Attack + Fly
  • #28KartanagrasssteelTier 5
    Estimator
    1.42
    Time to win
    6:33
    Points
    10
    Fire Spin + Overheat
  • #28Shaymin (Land)grassTier 5
    Estimator
    2.22
    Time to win
    10:14
    Points
    10
    Fire Spin + Fly
  • #30Genesect (Burn)bugsteelTier 5
    Estimator
    1.50
    Time to win
    6:55
    Points
    10
    Fire Spin + Overheat
  • #31Genesect (Shock)bugsteelTier 5
    Estimator
    1.55
    Time to win
    7:09
    Points
    10
    Fire Spin + Overheat
  • #32Genesect (Douse)bugsteelTier 5
    Estimator
    1.55
    Time to win
    7:09
    Points
    0
    Fire Spin + Overheat

"Details" opens Moltres's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

Moltres places nowhere with Shadow, Mega and Legendary attackers hidden, so the table above is the everything-on ranking. With everything switched on it places on 10 bosses (best #12 vs Hisuian Lilligant). Its Shadow form places on 32 more, best #4 vs Pheromosa. Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Tier 5)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
45,609
Attack
210
Defense
154
HP
15,000

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Moltres →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,8962,370
11/11/111,9122,391
12/12/121,9292,412
13/13/131,9462,433
14/14/141,9632,454
15/15/15hundo1,9802,475

Caught CP range 1,896 - 1,980, or 2,370 - 2,475 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Double weak (1)
  • Weak (2)
  • Neutral (8)
  • Resists (7)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released fire / flying forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset25.2 DPS
flyingFly

6 x Fire Spin per Fly · 8.0s cycle · 202 power with STAB

#224.0 DPS
flyingFly

5 x Wing Attack per Fly · 7.0s cycle · 168 power with STAB

#323.7 DPS

12 x Fire Spin per Overheat · 16.0s cycle · 379 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Fire SpinSTABfire13+91.0s15.609.00standard
Wing AttackSTABflying10+111.0s12.0011.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
FlySTABflying90-502.0s54.002.16standard
Ancient Powerrock70-333.5s20.002.12standard
OverheatSTABfire160-1004.0s48.001.92standard
Sky AttackSTABflying80-502.0s48.001.92elite / legacy
Fire BlastSTABfire140-1004.0s42.001.68standard
Heat WaveSTABfire95-1003.0s38.001.14standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing14.1DPT

Wing Attack+Overheat

7 fast throws · 14 turns · 7.0s to fire

Lowers its own Attack by 2 stages

#213.1DPT

Fire Spin+Overheat

6 fast throws · 18 turns · 9.0s to fire

Lowers its own Attack by 2 stages

#311.4DPT

Fire Spin+Fire Blast

8 fast throws · 24 turns · 12.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Fire SpinSTABfire11+103(1.5s)4.403.33
Wing AttackSTABflying5+82(1.0s)3.004.00

Charged moves

MoveTypePowerEnergyDPEEffect
OverheatSTABfire130-552.84self Atk -2
FlySTABflying80-452.13none
Fire BlastSTABfire140-802.10none
Heat WaveSTABfire75-452.00none
Sky AttackSTABflying75-501.80none
Ancient Powerrock60-451.33self Atk +1 @10%self Def +1 @10%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

100,000 Stardust and 100 Candy.

Max Battles

Dynamax capable.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Moltres (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Moltresfireflying2511812072f / 6creleased
Galarian Moltresdarkflying2022312072f / 4creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: MOLTRES — 2 fast, 7 charged. Ours: 2 fast, 6 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.