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Incineroar

Best moves

Incineroar

Movepool

3 fast and 8 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset26.2 DPS

4 x Snarl per Blast Burn · 7.5s cycle · 197 power with STAB

#225.0 DPS

6 x Fire Fang per Blast Burn · 9.5s cycle · 238 power with STAB

#324.8 DPS

4 x Snarl per Darkest Lariat · 6.0s cycle · 149 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Fire FangSTABfire13+91.0s15.609.00standard
SnarlSTABdark11+131.0s13.2013.00standard
Double Kickfighting10+131.0s10.0013.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Blast BurnSTABfire120-503.5s41.142.88elite / legacy
Flame ChargeSTABfire70-334.0s21.002.55standard
Brutal SwingSTABdark65-332.0s39.002.36standard
Darkest LariatSTABdark80-502.0s48.001.92standard
Dark PulseSTABdark80-503.0s32.001.92standard
Fire BlastSTABfire140-1004.0s42.001.68standard
Drain Punchfighting50-332.5s20.001.52standard
Blaze KickSTABfire40-331.0s48.001.45standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.