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PoGoBattler

Double Kick

DOUBLE_KICK_FAST
fightingFast move16 forms can use it9 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
10
Energy
+13
Duration
1.0s
1000 ms
DPS
10.00
power / duration
EPS
13.00
energy / duration
Trainer Battle
8 / 12 / 3t
power / energy / turns
Damage window300 - 800 ms of 1000 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
8
10 in raids
Energy
+12
+13 in raids
Turns
3
1.5s
DPT
2.67
damage per turn
EPT
4.00
energy per turn

Turns are the one-based count the game and every reference site print; the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 16 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
HitmonleeHitmonlee#0106fightingSTAB
Paldean Tauros (Aqua)Paldean Tauros (Aqua)#0128fightingwaterSTAB
Paldean Tauros (Blaze)Paldean Tauros (Blaze)#0128fightingfireSTAB
Paldean Tauros (Combat)Paldean Tauros (Combat)#0128fightingSTAB
Mega LopunnyMega Lopunny#0428normalfightingSTAB
CobalionCobalion#0638steelfightingSTAB
TerrakionTerrakion#0639rockfightingSTAB
VirizionVirizion#0640grassfightingSTAB
FlamigoFlamigo#0973flyingfightingSTAB
NidokingNidoking#0034poisongroundstandard
GirafarigGirafarig#0203normalpsychicstandard
LopunnyLopunny#0428normalstandard
IncineroarIncineroar#0727firedarkstandard
DubwoolDubwool#0832normalstandard
FarigirafFarigiraf#0981normalpsychicunreleased
OgerponOgerpon#1017grassunreleased

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.