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PoGoBattler

Flame Charge

FLAME_CHARGE
fireCharged move46 forms can use it43 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
70
Energy
-33
Duration
4.0s
4000 ms
DPS
17.50
power / duration
DPE
2.12
power / energy
Trainer Battle
65 / 50
power / energy
Damage window3100 - 3650 ms of 4000 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
65
70 in raids
Energy
-50
-33 in raids
DPE
1.30
2.12 in raids
Stat change
1
on hit, see below
Duration
1 turn
4.0s in raids
  • self Atk +1Raises its own Attack by 1 stagex1.250 to that stat

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 46 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
CharmanderCharmander#0004fireSTAB
VulpixVulpix#0037fireSTAB
PonytaPonyta#0077fireSTAB
RapidashRapidash#0078fireSTAB
Paldean Tauros (Blaze)Paldean Tauros (Blaze)#0128fightingfireSTAB
CyndaquilCyndaquil#0155fireSTAB
QuilavaQuilava#0156fireSTAB
SlugmaSlugma#0218fireSTAB
EnteiEntei#0244fireSTAB
TorchicTorchic#0255fireSTAB
CombuskenCombusken#0256firefightingSTAB
ChimcharChimchar#0390fireSTAB
TepigTepig#0498fireSTAB
PignitePignite#0499firefightingSTAB
EmboarEmboar#0500firefightingSTAB
PansearPansear#0513fireSTAB
DarumakaDarumaka#0554fireSTAB
LitwickLitwick#0607ghostfireSTAB
ChandelureChandelure#0609ghostfireSTAB
LarvestaLarvesta#0636bugfireSTAB
FennekinFennekin#0653fireSTAB
BraixenBraixen#0654fireSTAB
DelphoxDelphox#0655firepsychicSTAB
Mega DelphoxMega Delphox#0655firepsychicSTAB
FletchinderFletchinder#0662fireflyingSTAB
TalonflameTalonflame#0663fireflyingSTAB
LitleoLitleo#0667firenormalSTAB
PyroarPyroar#0668firenormalSTAB
LittenLitten#0725fireSTAB
TorracatTorracat#0726fireSTAB
IncineroarIncineroar#0727firedarkSTAB
ScorbunnyScorbunny#0813fireSTAB
RabootRaboot#0814fireSTAB
CinderaceCinderace#0815fireSTAB
CarkolCarkol#0838rockfireSTAB
CoalossalCoalossal#0839rockfireSTAB
CharcadetCharcadet#0935fireSTAB
ArmarougeArmarouge#0936firepsychicSTAB
CeruledgeCeruledge#0937fireghostSTAB
Mega EmboarMega Emboar#0500firefightingSTABunreleased
Mega ChandelureMega Chandelure#0609ghostfireSTABunreleased
Mega PyroarMega Pyroar#0668firenormalSTABunreleased
Chi-YuChi-Yu#1004darkfireSTABunreleased
MewMew#0151psychicstandard
BlitzleBlitzle#0522electricstandard
ZebstrikaZebstrika#0523electricstandard

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.