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PoGoBattler

Blaze Kick

BLAZE_KICK
fireCharged move9 forms can use it3 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
40
Energy
-33
Duration
1.0s
1000 ms
DPS
40.00
power / duration
DPE
1.21
power / energy
Trainer Battle
60 / 40
power / energy
Damage window250 - 600 ms of 1000 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
60
40 in raids
Energy
-40
-33 in raids
DPE
1.50
1.21 in raids
Stat change
none
no Trainer Battle effect
Duration
1 turn
1.0s in raids

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 9 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
BlazikenBlaziken#0257firefightingSTAB
Mega BlazikenMega Blaziken#0257firefightingSTAB
IncineroarIncineroar#0727firedarkSTAB
HitmonleeHitmonlee#0106fightingstandard
RioluRiolu#0447fightingstandard
LucarioLucario#0448fightingsteelstandard
Mega LucarioMega Lucario#0448fightingsteelstandard
MienshaoMienshao#0620fightingstandard
Mega Lucario ZMega Lucario Z#0448fightingsteelunreleased

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.