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PoGoBud

Zap Cannon

ZAP_CANNON
electricCharged move20 forms can use it9 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
140
Energy
-100
Duration
3.5s
3500 ms
DPS
40.00
power / duration
DPE
1.40
power / energy
Trainer Battle
150 / 80
power / energy
Damage window2800 - 3300 ms of 3500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
150
140 in raids
Energy
-80
-100 in raids
DPE
1.88
1.40 in raids
Stat change
1
on hit, see below
Duration
1 turn
3.5s in raids
  • foe Atk -1Lowers the opponent's Attack by 1 stage (33% chance)x0.800 to that stat

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 20 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
MagnetonMagneton#0082electricsteelSTAB
ZapdosZapdos#0145electricflyingSTAB
AmpharosAmpharos#0181electricSTAB
Mega AmpharosMega Ampharos#0181electricdragonSTAB
MagnezoneMagnezone#0462electricsteelSTAB
RegielekiRegieleki#0894electricSTAB
TadbulbTadbulb#0938electricSTAB
BelliboltBellibolt#0939electricSTAB
JolteonJolteon#0135electricSTABelite / legacy
PorygonPorygon#0137normalstandard
Porygon2Porygon2#0233normalstandard
RegirockRegirock#0377rockstandard
Deoxys (Attack)Deoxys (Attack)#0386psychicstandard
Porygon-ZPorygon-Z#0474normalstandard
ProbopassProbopass#0476rocksteelstandard
KlinkKlink#0599steelstandard
KlangKlang#0600steelstandard
KlinklangKlinklang#0601steelstandard
Genesect (Shock)Genesect (Shock)#0649bugsteelstandard
RegisteelRegisteel#0379steelelite / legacy

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 (refreshed automatically every day). Every integrity check is re-run live on the data quality page.