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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Probopass

#0476
Attack
135
Defense
275
Stamina
155
Best fast:
Rock Throw 15.60 DPS with STAB
Best charged:
Magnet Bomb 2.73 DPE with STAB
Max CP:
2,379

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
probopass
Game Master form:
PROBOPASS (no form template)
Family:
FAMILY_NOSEPASS

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#781 of 1,123 · top 69.5%
135
Defense#18 of 1,123 · top 1.6%
275
Stamina#665 of 1,123 · top 59.2%
155

Stat product 5,754,375 — #440 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,080
15/15/15, old level cap
Max CP (L50)
2,351
15/15/15, current level cap
Max CP (L51)
2,379
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,122 - 1,188
IV 10 to 15
Catch CP (L25)
1,402 - 1,485
weather boosted, IV 10 to 15

Evolution family

1 evolution in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
    Probopass135/275/155 · 2,080 CP
    50 candy
    • at a Magnetic Lure Pokestop
    • 45 candy once purified

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.4 m
Weight
340 kg
Second charged move
50 candy
50,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Probopass is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Probopass does not reach the top 32 against any of the 123 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 3)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
15,326
Attack
109
Defense
211
HP
3,600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Probopass →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,1221,402
11/11/111,1351,419
12/12/121,1481,435
13/13/131,1611,452
14/14/141,1751,469
15/15/15hundo1,1881,485

Caught CP range 1,122 - 1,188, or 1,402 - 1,485 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Double weak (2)
  • Weak (1)
  • Neutral (6)
  • Resists (8)
  • Double resists (1)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released rock / steel forms with the highest attack — they share every weakness and resistance above.

Movepool

2 fast and 4 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset21.0 DPS

5 x Rock Throw per Magnet Bomb · 8.0s cycle · 168 power with STAB

#221.0 DPS

7 x Rock Throw per Rock Slide · 9.5s cycle · 199 power with STAB

#320.8 DPS

13 x Rock Throw per Zap Cannon · 16.5s cycle · 343 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Rock ThrowSTABrock13+81.0s15.608.00standard
Sparkelectric4+60.5s8.0012.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
Magnet BombSTABsteel75-333.0s30.002.73standard
Rock SlideSTABrock75-502.5s36.001.80standard
Thunderboltelectric80-502.5s32.001.60standard
Zap Cannonelectric140-1003.5s40.001.40standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing9.8DPT

Rock Throw+Rock Slide

9 fast throws · 18 turns · 9.0s to fire

#29.5DPT

Rock Throw+Zap Cannon

16 fast throws · 32 turns · 16.0s to fire

Lowers the opponent's Attack by 1 stage (33% chance)

#39.5DPT

Rock Throw+Magnet Bomb

9 fast throws · 18 turns · 9.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Rock ThrowSTABrock8+52(1.0s)4.802.50
Sparkelectric5+72(1.0s)2.503.50

Charged moves

MoveTypePowerEnergyDPEEffect
Rock SlideSTABrock75-452.00none
Zap Cannonelectric150-801.88foe Atk -1 @33%
Magnet BombSTABsteel70-451.87none
Thunderboltelectric90-551.64none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

50,000 Stardust and 50 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Probopass (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Probopassrocksteel1352751552f / 4creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattler1 movepool difference

Their entry: PROBOPASS — 2 fast, 5 charged. Ours: 2 fast, 4 charged.

  • Return (charged) — only on Pokebattler: Return (purified only)

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.