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Alolan Rattata counters

#0019
Lobby CP
2,664
Attack
70
Defense
50
HP
600
Raid timer
3 min
180s

Caught CP range 381 - 419.

Alolan Rattata weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Alolan Rattata is weak to fighting2.56xbug1.6xfairy1.6x

  • Double weak (1)
  • Weak (2)
  • Neutral (12)
  • Resists (2)
  • Double resists (1)

It resists ghost0.24xpsychic0.39xdark0.625xβ€” bringing one of those is throwing damage away.

Best Alolan Rattata counters

One trainer with counters this good beats Alolan Rattata alone. Difficulty rating 0.03 with the best counter, 0:06 to win.

Trainers1soloable
#AttackerMoveset
1Conkeldurrfightingjoint top pickfightingForce PalmfightingDynamic Punch3,3370:060.030.07340.9%
2HariyamafightingfightingForce PalmfightingDynamic Punch2,8290:060.030.07340.9%
3LucariofightingsteelfightingForce PalmfightingAura Sphere2,7030:060.030.07365.7%
4BreloomgrassfightingfightingForce PalmfightingDynamic Punch2,6280:060.030.07340.9%
5Hisuian DecidueyegrassfightinggrassMagical LeaffightingAura Sphere2,8970:060.040.06708.2%
6HeracrossbugfightingfightingCounterfightingUpper Hand3,1010:060.030.07267.4%
7BlazikenfirefightingfireEmberfightingAura Sphere2,8480:070.040.06228.9%
8GalladepsychicfightingfightingLow KickfightingSacred Sword3,0930:060.030.07267.4%
9MachampfightingfightingKarate ChopfightingDynamic Punch3,0560:060.040.06708.2%
10HawluchafightingflyingfightingLow KickfightingFlying Press2,4100:070.040.05813.6%
11PassimianfightingfightingCounterfightingBrick Break3,0330:070.040.05813.6%
12BewearnormalfightingnormalTacklefightingSuperpower3,1170:080.040.05450.1%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Alolan Rattata.

Estimator is how many trainers of this strength the fight needs. Power is the share of Alolan Rattata's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 6 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1normalTackle+darkCrunchhardest0:060.030.0100%
2normalTackle+normalHyper Fang0:060.030.0100%
3normalTackle+ghostShadow Ball0:060.030.0100%
4normalQuick Attack+darkCrunch0:060.030.0100%
5normalQuick Attack+normalHyper Fang0:060.030.0100%
6normalQuick Attack+ghostShadow Ball0:060.030.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Alolan Rattata throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
normalTackleSTAB5+50.5s0.30s
normalQuick AttackSTAB10+131.0s0.45s

Charged moves

MovePowerEnergyDurationHits at
normalHyper FangSTAB80-502.5s1.50s
ghostShadow Ball100-503.0s2.40s
darkCrunchSTAB65-333.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor381477
11/11/11389486
12/12/12396496
13/13/13404505
14/14/14412515
15/15/15hundo419524

Caught CP range 381 - 419, or 477 - 524 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Alolan Rattata is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
103
Game Master
Base Defense
70
Game Master
Base Stamina
102
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((103 + 15) x 0.5974)70Game Master base Attack, tier CPM
Defensefloor((70 + 15) x 0.5974)50Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 102 unused600tier HP pool
Lobby CPfloor((103 + 15) x sqrt(70 + 15) x sqrt(600) / 10) β€” no CPM term2,664Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Alolan Rattata's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.