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Obstagoon counters

#0862
Lobby CP
16,914
Attack
142
Defense
152
HP
3,600
Raid timer
3 min
180s

Caught CP range 1,443 - 1,515.

Obstagoon weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Obstagoon is weak to fighting2.56xbug1.6xfairy1.6x

  • Double weak (1)
  • Weak (2)
  • Neutral (12)
  • Resists (2)
  • Double resists (1)

It resists ghost0.24xpsychic0.39xdark0.625xβ€” bringing one of those is throwing damage away.

Best Obstagoon counters

One trainer with counters this good beats Obstagoon alone. Difficulty rating 0.41 with the best counter, 1:13 to win.

Trainers1soloable
#AttackerMoveset
1Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere2,7031:130.412.2323.0%
2BlazikenfirefightingfightingCounterfightingAura Sphere2,8481:180.442.3301.6%
3ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,3371:270.502.2269.3%
4GalladepsychicfightingfightingLow KickfightingSacred Sword3,0931:280.502.4266.1%
5MachampfightingfightingCounterfightingDynamic Punch3,0561:340.532.4250.3%
6HawluchafightingflyingfightingLow KickfightingFlying Press2,4101:360.552.4245.1%
7AnnihilapefightingghostfightingCounterfightingClose Combat3,2681:450.601.2222.8%
8HariyamafightingfightingForce PalmfightingDynamic Punch2,8291:380.562.5240.3%
9BreloomgrassfightingfightingForce PalmfightingDynamic Punch2,6281:330.533.5252.4%
10Sirfetch'dfightingfightingCounterfightingClose Combat2,9851:410.573.1232.8%
11HeracrossbugfightingfightingCounterfightingClose Combat3,1011:450.602.3222.7%
12ToxicroakpoisonfightingfightingCounterfightingDynamic Punch2,4881:440.592.7225.3%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Obstagoon.

Estimator is how many trainers of this strength the fight needs. Power is the share of Obstagoon's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1ghostLick+normalHyper Beamhardest1:280.503.5100%
2fightingCounter+normalHyper Beam1:280.503.5100%
3fightingCounter+poisonGunk Shot1:260.492.8100%
4fightingCounter+fightingCross Chop1:260.491.8100%
5ghostLick+fightingCross Chop1:250.491.7100%
6fightingCounter+darkNight Slash1:250.481.4100%
7ghostLick+poisonGunk Shot1:250.482.5100%
8ghostLick+darkNight Slash1:250.481.2100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Obstagoon throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fightingCounter13+91.0s0.80s
ghostLick5+60.5s0.20s

Charged moves

MovePowerEnergyDurationHits at
normalHyper BeamSTAB150-1004.0s3.50s
poisonGunk Shot130-1003.0s1.60s
fightingCross Chop50-501.5s0.80s
darkNight SlashSTAB45-332.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4431,803
11/11/111,4571,821
12/12/121,4711,840
13/13/131,4861,858
14/14/141,5011,876
15/15/15hundo1,5151,894

Caught CP range 1,443 - 1,515, or 1,803 - 1,894 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-05.

Obstagoon is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
180
Game Master
Base Defense
194
Game Master
Base Stamina
212
ignored by a raid boss
Tier CPM
0.73
3,600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((180 + 15) x 0.73)142Game Master base Attack, tier CPM
Defensefloor((194 + 15) x 0.73)152Game Master base Defense, tier CPM
HP3,600 β€” fixed by tier, base Stamina 212 unused3,600tier HP pool
Lobby CPfloor((180 + 15) x sqrt(194 + 15) x sqrt(3,600) / 10) β€” no CPM term16,914Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.73, 3,600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Obstagoon's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.