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Obstagoon counters

#0862
Lobby CP
6,905
Attack
116
Defense
124
HP
600
Raid timer
3 min
180s

Caught CP range 1,443 - 1,515.

Obstagoon weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Obstagoon is weak to fighting2.56xbug1.6xfairy1.6x

  • Double weak (1)
  • Weak (2)
  • Neutral (12)
  • Resists (2)
  • Double resists (1)

It resists ghost0.24xpsychic0.39xdark0.625xβ€” bringing one of those is throwing damage away.

Best Obstagoon counters

One trainer with counters this good beats Obstagoon alone. Difficulty rating 0.06 with the best counter, 0:10 to win.

Trainers1soloable
#AttackerMoveset
1Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere2,7030:100.060.04351.2%
2ConkeldurrfightingfightingForce PalmfightingDynamic Punch3,3370:120.070.03633.1%
3GalladepsychicfightingfightingLow KickfightingSacred Sword3,0930:120.070.03564.8%
4MachampfightingfightingKarate ChopfightingDynamic Punch3,0560:130.070.03353.6%
5HeracrossbugfightingfightingCounterfightingClose Combat3,1010:130.080.03229.4%
6BlazikenfirefightingfightingCounterfightingAura Sphere2,8480:130.070.03282.9%
7AnnihilapefightingghostfightingCounterfightingClose Combat3,2680:140.080.03006.6%
8Sirfetch'dfightingfightingCounterfightingClose Combat2,9850:130.070.03333.1%
9EmboarfirefightingfightingLow KickfightingFocus Blast2,9820:130.080.03229.4%
10HawluchafightingflyingfightingLow KickfightingFlying Press2,4100:140.080.03052.9%
11SneaslerfightingpoisonfightingRock SmashfightingClose Combat3,2220:140.080.03070.2%
12BreloomgrassfightingfightingForce PalmfightingDynamic Punch2,6280:130.080.03241.4%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Obstagoon.

Estimator is how many trainers of this strength the fight needs. Power is the share of Obstagoon's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 8 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1ghostLick+darkNight Slashhardest0:120.070.0100%
2fightingCounter+darkNight Slash0:120.070.0100%
3fightingCounter+fightingCross Chop0:120.070.0100%
4fightingCounter+normalHyper Beam0:120.070.0100%
5ghostLick+fightingCross Chop0:120.070.0100%
6ghostLick+normalHyper Beam0:120.070.0100%
7ghostLick+poisonGunk Shot0:120.070.0100%
8fightingCounter+poisonGunk Shot0:120.070.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Obstagoon throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fightingCounter13+91.0s0.80s
ghostLick5+60.5s0.20s

Charged moves

MovePowerEnergyDurationHits at
normalHyper BeamSTAB150-1004.0s3.50s
poisonGunk Shot130-1003.0s1.60s
fightingCross Chop50-501.5s0.80s
darkNight SlashSTAB45-332.0s1.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,4431,803
11/11/111,4571,821
12/12/121,4711,840
13/13/131,4861,858
14/14/141,5011,876
15/15/15hundo1,5151,894

Caught CP range 1,443 - 1,515, or 1,803 - 1,894 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Obstagoon is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
180
Game Master
Base Defense
194
Game Master
Base Stamina
212
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((180 + 15) x 0.5974)116Game Master base Attack, tier CPM
Defensefloor((194 + 15) x 0.5974)124Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 212 unused600tier HP pool
Lobby CPfloor((180 + 15) x sqrt(194 + 15) x sqrt(600) / 10) β€” no CPM term6,905Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Obstagoon's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.