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Galarian Meowth counters

#0052
steelTier 1
Lobby CP
3,293
Attack
77
Defense
63
HP
600
Raid timer
3 min
180s

Caught CP range 546 - 591.

Galarian Meowth weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

Galarian Meowth is weak to fighting1.6xground1.6xfire1.6x

  • Weak (3)
  • Neutral (4)
  • Resists (11)

It resists poison0.39xnormal0.625xflying0.625xrock0.625xbug0.625xsteel0.625xgrass0.625xpsychic0.625xice0.625xdragon0.625xfairy0.625xβ€” bringing one of those is throwing damage away.

Best Galarian Meowth counters

One trainer with counters this good beats Galarian Meowth alone. Difficulty rating 0.05 with the best counter, 0:09 to win.

Trainers1soloable
#AttackerMoveset
1Cinderacefirejoint top pickfireFire SpinfireBlast Burn3,0180:090.050.04589.4%
2Blazikenfirefightingjoint top pickfightingCounterfireBlast Burn2,8480:090.050.04589.4%
3ConkeldurrfightingfightingForce PalmfightingFocus Blast3,3370:100.060.04257.7%
4LucariofightingsteelfightingCounterfightingAura Sphere2,7030:100.060.04359.9%
5DelphoxfirepsychicfireFire SpinfireBlast Burn3,0590:100.060.04152.2%
6Hisuian DecidueyegrassfightingpsychicPsycho CutfightingAura Sphere2,8970:110.060.03791.1%
7TyphlosionfirefireIncineratefireBlast Burn2,8890:110.060.03963.4%
8CharizardfireflyingfireFire SpinfireBlast Burn2,8890:110.060.03791.1%
9HariyamafightingfightingForce PalmfightingDynamic Punch2,8290:110.060.03865.0%
10IncineroarfiredarkfireFire FangfireBlast Burn2,9960:110.060.03791.1%
11GarchompdragongroundgroundMud ShotgroundEarthquake3,9620:120.070.03719.9%
12InfernapefirefightingfireFire SpinfireBlast Burn2,6830:110.060.03791.1%

Ordered by Overall, pokebattler.com's own default β€” a blend of how fast the fight ends and how many of your six go down. Click any numeric column heading to re-order on that column alone.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden β€” the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Galarian Meowth.

Estimator is how many trainers of this strength the fight needs. Power is the share of Galarian Meowth's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Hardest movesets to raid against

The boss rolls one of these 12 pairings, and it changes the fight. Each row re-runs the top 6 counters against that single moveset.

#Boss movesetTime to winEstimatorFaintsWin %
1normalScratch+steelGyro Ballhardest0:100.060.0100%
2normalScratch+groundDig0:100.060.0100%
3normalScratch+grassTrailblaze0:100.060.0100%
4steelMetal Sound+steelGyro Ball0:100.060.0100%
5steelMetal Sound+groundDig0:100.060.0100%
6steelMetal Sound+grassTrailblaze0:100.060.0100%
7normalScratch+darkNight Slash0:100.060.0100%
8steelMetal Sound+darkNight Slash0:100.060.0100%
9steelMetal Claw+steelGyro Ball0:100.060.0100%
10steelMetal Claw+groundDig0:100.060.0100%
11steelMetal Claw+grassTrailblaze0:100.060.0100%
12steelMetal Claw+darkNight Slash0:100.060.0100%

A raid boss rolls only its standard movepool β€” never a legacy or Elite TM move, verified against Pokebattler's own per-moveset list for six reference bosses. The ranked table above averages over all of these, which is what Pokebattler's DEFENSE_RANDOM_MC means.

What Galarian Meowth throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
steelMetal ClawSTAB6+50.5s0.23s
normalScratch6+40.5s0.30s
steelMetal SoundSTAB4+60.5s0.20s

Charged moves

MovePowerEnergyDurationHits at
grassTrailblaze65-502.0s1.20s
steelGyro BallSTAB85-503.5s3.20s
darkNight Slash45-332.0s1.10s
groundDig100-504.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor546682
11/11/11555694
12/12/12564705
13/13/13573716
14/14/14582728
15/15/15hundo591739

Caught CP range 546 - 591, or 682 - 739 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

Read from the committed LeekDuck rotation snapshot, fetched 2026-10-04.

Galarian Meowth is not in the current rotation snapshot. The simulation below is still exact for the tier chosen above β€” Pokebattler simulates any defender you name, current boss or not.

Boss stats

How the numbers in the header are built.

Base Attack
115
Game Master
Base Defense
92
Game Master
Base Stamina
137
ignored by a raid boss
Tier CPM
0.5974
600 fixed HP
Header numberWorked outValueInputs from
Attackfloor((115 + 15) x 0.5974)77Game Master base Attack, tier CPM
Defensefloor((92 + 15) x 0.5974)63Game Master base Defense, tier CPM
HP600 β€” fixed by tier, base Stamina 137 unused600tier HP pool
Lobby CPfloor((115 + 15) x sqrt(92 + 15) x sqrt(600) / 10) β€” no CPM term3,293Game Master base stats, tier HP pool

A raid boss uses 15/15/15 IVs, its tier's CP multiplier and its tier's fixed HP pool β€” stamina does nothing, which is why the same species is a different fight at every tier. Every tier constant above (CPM 0.5974, 600 HP, 180s timer) is copied from Pokebattler's own published /raids tier table into src/engine/constants.ts, with the source named there.

Galarian Meowth's own Pokemon page has its full movepool, evolution family, stat ranks and what it is good against as an attacker.