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Shadow raid

Shadow Galarian Meowth counters

steelShadow Tier 1

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
3,293
HP
600
Timer
3:00
Attack
77
Defense
63
Difficulty
0.07
Pokebattler scale

Beating Shadow Galarian Meowth should take 1 trainer with level 40 counters. Caught CP 511-591.

Weak tofighting1.6xground1.6xfire1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Fighting Mega — most top counters attack with Fighting

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Galarian Meowth counters are Mega Lucario, Shadow Reshiram, Blacephalon, Keldeo, Shadow Blaziken & Shadow Landorus (Therian).

Suggested party of sixat most one Mega
  1. M. Lucario
  2. S. Reshiram
  3. Blacephalon
  4. Keldeo
  5. S. Blaziken
  6. S. Landorus (Therian)

6 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega LucarioMegapartyForce Palm / Aura Sphere0.060:11
  2. 2Mega FalinksMegaCounter / Brick Break+0.060:11
  3. 3Mega Mewtwo XMegaLegendaryConfusion / Dynamic Punch+0.060:12
  4. 4Mega DelphoxMegaFire Spin / Mystical Fire+0.070:12
  5. 5Shadow ReshiramShadowLegendarypartyFire Fang / Fusion Flare0.070:13
  6. 6BlacephalonLegendarypartyAstonish / Mind Blown0.070:13
  7. 7KeldeoLegendarypartyLow Kick / Secret Sword0.070:13
  8. 8Shadow BlazikenShadowpartyEmber / Aura Sphere0.070:13
  9. 9Mega GalladeMegaLow Kick / Sacred Sword0.080:13
  10. 10Mega BlazikenMegaEmber / Aura Sphere0.080:13
  11. 12Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm0.080:14

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersAlolan MeowthMeowth
Raid alerts…

Top 15 Shadow Galarian Meowth counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Lucariofightingsteeljoint top pickfightingForce PalmfightingAura Sphere3,8260:110.060.03963.4%
2Mega Falinksfightingjoint top pickfightingCounterfightingBrick Break+3,6700:110.060.03892.0%
3Mega Mewtwo XpsychicfightingpsychicConfusionfightingDynamic Punch+6,1120:120.060.03790.4%
4Mega DelphoxfirepsychicfireFire SpinfireMystical Fire+4,7830:120.070.03632.5%
5Shadow ReshiramdragonfirefireFire FangfireFusion Flare4,0380:130.070.03460.1%
6BlacephalonfireghostghostAstonishfireMind Blown3,2970:130.070.03353.6%
7KeldeowaterfightingfightingLow KickfightingSecret Sword3,6980:130.070.03300.3%
8Shadow BlazikenfirefightingfireEmberfightingAura Sphere2,8480:130.070.03243.8%
9Mega GalladepsychicfightingfightingLow KickfightingSacred Sword4,5210:130.080.03229.4%
10Mega BlazikenfirefightingfireEmberfightingAura Sphere4,1610:130.080.03229.4%
11Mega Mewtwo YpsychicfightingCounterfightingFocus Blast6,4280:140.080.03163.7%
12Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9220:140.080.03114.0%
13Shadow Darmanitan (Standard)firefireFire FangfireOverheat3,1050:140.080.03087.5%
14Shadow ChandelureghostfirefireFire SpinfireOverheat3,2680:140.080.03031.7%
15Shadow MewtwopsychicfightingCounterfightingFocus Blast4,1780:140.080.03006.6%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Galarian Meowth.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Galarian Meowth's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Galarian Meowth weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (3)
  • Neutral (4)
  • Resists (11)

It resists poison0.39xnormal0.625xflying0.625xrock0.625xbug0.625xsteel0.625xgrass0.625xpsychic0.625xice0.625xdragon0.625xfairy0.625x— bringing one of those is throwing damage away.

What Galarian Meowth throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
steelMetal ClawSTAB6+50.5s0.23s
normalScratch6+40.5s0.30s
steelMetal SoundSTAB4+60.5s0.20s

Charged moves

MovePowerEnergyDurationHits at
grassTrailblaze65-502.0s1.20s
steelGyro BallSTAB85-503.5s3.20s
darkNight Slash45-332.0s1.10s
groundDig100-504.5s2.60s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor511639
7/7/7519649
8/8/8528660
9/9/9537671
10/10/10546682
11/11/11555694
12/12/12564705
13/13/13573716
14/14/14582728
15/15/15hundo591739

Caught CP range 511 - 591, or 639 - 739 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 511, not at the 546 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 35 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

Galarian Meowth is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Shadow Tier 1: 600 HP, 3:00 timer, boss Attack 77 / Defense 63 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Lucario
top pickfightingsteelmega
Force Palm / Aura Sphere
0.060:110.0
2
Mega Falinks
top pickfightingmega
Counter / Brick Break+
0.060:110.0
3
Mega Mewtwo X
psychicfightingmega
Confusion / Dynamic Punch+
0.060:120.0
4
Mega Delphox
firepsychicmega
Fire Spin / Mystical Fire+
0.070:120.0
5
Shadow Reshiram
dragonfireshadow
Fire Fang / Fusion Flare
0.070:130.0
6
Blacephalon
fireghost
Astonish / Mind Blown
0.070:130.0
7
Keldeo
waterfighting
Low Kick / Secret Sword
0.070:130.0
8
Shadow Blaziken
firefightingshadow
Ember / Aura Sphere
0.070:130.0
9
Mega Gallade
psychicfightingmega
Low Kick / Sacred Sword
0.080:130.0
10
Mega Blaziken
firefightingmega
Ember / Aura Sphere
0.080:130.0
11
Mega Mewtwo Y
psychicmega
Counter / Focus Blast
0.080:140.0
12
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
0.080:140.0
13
Shadow Darmanitan (Standard)
fireshadow
Fire Fang / Overheat
0.080:140.0
14
Shadow Chandelure
ghostfireshadow
Fire Spin / Overheat
0.080:140.0
15
Shadow Mewtwo
psychicshadow
Counter / Focus Blast
0.080:140.0
16
Mega Heracross
bugfightingmega
Counter / Close Combat
0.080:140.0
17
Shadow Conkeldurr
fightingshadow
Counter / Focus Blast
0.080:140.0
18
Mega Alakazam
psychicmega
Counter / Focus Blast
0.080:140.0
19
Shadow Excadrill
groundsteelshadow
Mud-Slap / Earthquake
0.080:150.0
20
Shadow Moltres
fireflyingshadow
Fire Spin / Overheat
0.080:150.0
21
Mega Charizard Y
fireflyingmega
Fire Spin / Fire Blast
0.080:150.0
22
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
0.080:150.0
23
Shadow Ho-Oh
fireflyingshadow
Incinerate / Sacred Fire++
0.080:150.0
24
Shadow Heatran
firesteelshadow
Fire Spin / Fire Blast
0.080:150.0
25
Shadow Entei
fireshadow
Fire Spin / Overheat
0.080:150.0
26
Shadow Magmortar
fireshadow
Fire Spin / Fire Blast
0.080:150.0
27
Reshiram
dragonfire
Fire Fang / Overheat
0.080:150.0
28
Mega Houndoom
darkfiremega
Fire Fang / Fire Blast
0.080:150.0
29
Shadow Machamp
fightingshadow
Counter / Dynamic Punch
0.080:150.0
30
Shadow Landorus (Incarnate)
groundflyingshadow
Mud Shot / Earth Power
0.090:150.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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