Skip to content
PoGoBud

Shadow Probopass counters

rocksteelSteel-type Male Grunt ยท slot 3Grunt
CP
4,473
Attack
256.0
x1.2 Shadow
Defense
297.1
x0.83 Shadow
HP
102

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Rock Throw / Magnet Bomb

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Probopass
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
91% HP left on average
2
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
6.510
100%7.5 s
1.0 charged
85% HP left on average
3
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
6.321
100%5.0 s
1.0 charged
84% HP left on average
4
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
5.821
100%7.5 s
1.0 charged
83% HP left on average
5
Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
5.800
100%5.5 s
1.0 charged
83% HP left on average
6
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
5.531
100%5.0 s
1.0 charged
82% HP left on average
7
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
5.500
100%5.5 s
1.0 charged
82% HP left on average
8
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
5.133
100%5.5 s
1.0 charged
81% HP left on average
9
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
5.075
100%5.5 s
1.0 charged
80% HP left on average
10
Annihilape
fightingLow Kick
fightingClose CombatfightingLow Sweep
5.075
100%5.5 s
1.0 charged
80% HP left on average
11
Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
5.000
100%5.5 s
1.0 charged
80% HP left on average
12
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
4.943
100%5.5 s
1.0 charged
80% HP left on average
13
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
4.500
100%6.5 s
1.0 charged
78% HP left on average
14
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
4.500
100%6.5 s
1.0 charged
78% HP left on average
15
Shadow Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
4.444
100%5.5 s
1.0 charged
78% HP left on average
16
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
4.425
100%5.5 s
1.0 charged
77% HP left on average
17
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
4.375
100%6.5 s
1.0 charged
77% HP left on average
18
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
4.340
100%5.5 s
1.0 charged
77% HP left on average
19
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
4.167
100%7.0 s
1.0 charged
76% HP left on average
20
Lucario
fightingForce Palm
fightingClose CombatfightingAura Sphere
4.083
100%6.5 s
1.0 charged
76% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme