Shadow Milotic counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Dragon Tail / Wrap
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock electricWild ChargeelectricThunder | 2.702 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 2 | electricThunder Shock electricWild ChargeelectricThunder | 2.232 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 3 | flyingAir Slash fightingClose CombatnormalGiga Impact | 1.852 | 100% | 10.5 s 2.0 charged | 46% HP left on average | |
| 4 | electricThunder Shock electricThunderboltfightingDynamic Punch | 1.507 | 100% | 12.0 s 3.0 charged | 34% HP left on average | |
| 5 | ghostAstonish ghostShadow BallfightingFocus Blast | 1.500 | 100% | 12.0 s 2.0 charged | 33% HP left on average | |
| 6 | psychicPsycho Cut ghostMoongeist BeampsychicFuture Sight | 1.420 | 100% | 9.0 s 2.0 charged | 30% HP left on average | |
| 7 | psychicConfusion ghostShadow BallpsychicFuture Sight | 1.410 | 100% | 11.0 s 2.0 charged | 29% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteorelectricThunder | 1.395 | 100% | 8.5 s 2.0 charged | 28% HP left on average | |
| 9 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 1.363 | 100% | 12.0 s 3.0 charged | 27% HP left on average | |
| 10 | fireFire Spin grassSolar BeampsychicPsychic Fangs | 1.358 | 100% | 12.0 s 2.0 charged | 26% HP left on average | |
| 11 | dragonDragon Breath dragonDraco MeteorelectricThunder | 1.311 | 100% | 8.5 s 2.0 charged | 24% HP left on average | |
| 12 | fightingCounter fightingClose CombatelectricThunder Punch | 1.296 | 100% | 10.0 s 2.0 charged | 23% HP left on average | |
| 13 | electricVolt Switch electricWild ChargeelectricZap Cannon | 1.289 | 100% | 7.5 s 2.0 charged | 22% HP left on average | |
| 14 | bugFury Cutter electricTechno Blast (Electric)electricZap Cannon | 1.284 | 100% | 8.0 s 2.0 charged | 22% HP left on average | |
| 15 | grassMagical Leaf grassEnergy BallghostPoltergeist | 1.263 | 100% | 7.5 s 2.0 charged | 21% HP left on average | |
| 16 | electricSpark electricZap CannonelectricThunderbolt | 1.229 | 100% | 13.0 s 2.0 charged | 19% HP left on average | |
| 17 | bugBug Bite rockStone EdgegroundEarth Power | 1.229 | 100% | 10.0 s 2.0 charged | 19% HP left on average | |
| 18 | dragonDragon Tail electricThunderrockMeteor Beam | 1.215 | 100% | 11.0 s 2.0 charged | 18% HP left on average | |
| 19 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 1.209 | 100% | 12.0 s 2.0 charged | 17% HP left on average | |
| 20 | grassVine Whip grassPetal BlizzardgrassTrailblaze | 1.206 | 100% | 10.0 s 2.0 charged | 17% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.