Shadow Houndoom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.546 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.440 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.505 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 4 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.458 | 93% | 5.5 s 1.0 charged | 62% HP left on average | |
| 5 | flyingPeck fightingAura SphererockAncient Power | 3.117 | 93% | 5.5 s 1.0 charged | 50% HP left on average | |
| 6 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 2.912 | 93% | 5.5 s 1.0 charged | 56% HP left on average | |
| 7 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.723 | 93% | 5.5 s 1.0 charged | 44% HP left on average | |
| 8 | dragonDragon Breath fightingAura SpheredragonOutrage | 2.629 | 93% | 5.5 s 1.0 charged | 60% HP left on average | |
| 9 | psychicPsywave fightingSuperpowergroundEarthquake | 2.519 | 93% | 5.5 s 1.0 charged | 51% HP left on average | |
| 10 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.472 | 33% | 5.2 s 0.3 charged | 28% HP left on average | |
| 11 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 2.331 | 93% | 5.5 s 1.0 charged | 35% HP left on average | |
| 12 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.323 | 93% | 5.5 s 1.0 charged | 35% HP left on average | |
| 13 | dragonDragon Breath fightingAura SpheredragonDragon Claw | 2.255 | 93% | 5.5 s 1.0 charged | 54% HP left on average | |
| 14 | dragonDragon Breath fightingAura SpheredragonOutrage | 2.196 | 93% | 5.5 s 1.0 charged | 53% HP left on average | |
| 15 | fightingLow Kick fightingFlying PressflyingSky Attack | 2.165 | 93% | 5.5 s 1.0 charged | 31% HP left on average | |
| 16 | dragonDragon Breath dragonGlaive RushdragonOutrage | 2.122 | 93% | 5.5 s 1.0 charged | 43% HP left on average | |
| 17 | fightingLow Kick fightingFocus BlastfightingBrick Break | 2.110 | 93% | 5.5 s 1.0 charged | 29% HP left on average | |
| 18 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.056 | 33% | 5.2 s 0.3 charged | 27% HP left on average | |
| 19 | groundMud Shot fightingSuperpowerrockStone Edge | 2.033 | 93% | 5.5 s 1.0 charged | 41% HP left on average | |
| 20 | fightingCounter fightingClose CombatfightingBrick Break | 2.025 | 80% | 7.3 s 1.1 charged | 27% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.