Shadow Houndoom counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.908 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.908 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 5.591 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.370 | 100% | 5.0 s 1.0 charged | 64% HP left on average | |
| 5 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 4.370 | 100% | 5.0 s 1.0 charged | 64% HP left on average | |
| 6 | fightingLow Kick fightingClose CombatfightingSecret Sword | 4.320 | 100% | 5.5 s 1.1 charged | 69% HP left on average | |
| 7 | flyingPeck fightingAura SphererockAncient Power | 3.943 | 93% | 5.5 s 1.0 charged | 59% HP left on average | |
| 8 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 3.576 | 93% | 5.5 s 1.0 charged | 63% HP left on average | |
| 9 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 3.560 | 93% | 5.5 s 1.0 charged | 54% HP left on average | |
| 10 | fightingLow Kick fightingFocus BlastfightingBrick Break | 3.257 | 93% | 5.5 s 1.0 charged | 51% HP left on average | |
| 11 | dragonDragon Breath fightingAura SpheredragonOutrage | 3.223 | 93% | 5.5 s 1.0 charged | 66% HP left on average | |
| 12 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 3.221 | 93% | 5.5 s 1.0 charged | 39% HP left on average | |
| 13 | psychicPsywave fightingSuperpowergroundEarthquake | 3.145 | 93% | 5.5 s 1.0 charged | 60% HP left on average | |
| 14 | fightingKarate Chop fightingDynamic PunchfightingCross Chop | 3.033 | 100% | 4.5 s 1.0 charged | 49% HP left on average | |
| 15 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 2.980 | 93% | 5.5 s 1.0 charged | 47% HP left on average | |
| 16 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 2.840 | 93% | 5.5 s 1.0 charged | 29% HP left on average | |
| 17 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 2.812 | 93% | 5.5 s 1.0 charged | 46% HP left on average | |
| 18 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 2.795 | 93% | 5.5 s 1.0 charged | 44% HP left on average | |
| 19 | dragonDragon Breath dragonGlaive RushdragonOutrage | 2.674 | 93% | 5.5 s 1.0 charged | 53% HP left on average | |
| 20 | fightingLow Kick fightingFlying PressflyingSky Attack | 2.651 | 93% | 5.5 s 1.0 charged | 43% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.