Skip to content
PoGoBud

Shadow Cranidos counters

rockRock-type Male Grunt ยท slot 2Grunt
CP
3,900
Attack
397.8
x1.2 Shadow
Defense
87.4
x0.83 Shadow
HP
109

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Zen Headbutt / Ancient Power

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Cranidos
#PokemonMovesPowerWinsTimeResult
1
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
10.000
100%4.0 s
0.0 charged
91% HP left on average
2
Kingambit
steelMetal Sound
steelIron HeadfightingFocus Blast
10.000
100%7.0 s
0.0 charged
91% HP left on average
3
Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
10.000
100%5.5 s
1.0 charged
90% HP left on average
4
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
9.273
100%4.5 s
1.0 charged
89% HP left on average
5
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkBrutal Swing
9.222
100%5.0 s
1.0 charged
89% HP left on average
6
Shadow Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
8.722
100%5.5 s
1.0 charged
89% HP left on average
7
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
8.278
100%5.0 s
0.0 charged
88% HP left on average
8
Incineroar
fightingDouble Kick
darkDarkest LariatdarkBrutal Swing
8.048
100%5.0 s
1.0 charged
88% HP left on average
9
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
7.542
100%6.5 s
1.0 charged
87% HP left on average
10
Bronzong
steelMetal Sound
steelFlash CannonwaterWeather Ball (Water)
7.389
100%5.5 s
1.0 charged
86% HP left on average
11
Tyranitar
steelIron Tail
rockStone EdgedarkBrutal Swing
7.292
100%6.0 s
0.0 charged
86% HP left on average
12
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
7.292
100%6.5 s
1.0 charged
86% HP left on average
13
Solgaleo
fireFire Spin
steelIron HeadpsychicPsychic Fangs
7.286
100%6.5 s
1.0 charged
86% HP left on average
14
Umbreon
darkSnarl
darkDark PulsedarkFoul Play
7.042
100%6.5 s
1.0 charged
86% HP left on average
15
Hoopa (Unbound)
psychicConfusion
darkDark PulseghostShadow Ball
6.850
100%6.0 s
0.0 charged
85% HP left on average
16
Yveltal
darkSucker Punch
fightingFocus BlastdarkDark Pulse
6.786
100%7.0 s
0.0 charged
85% HP left on average
17
Shadow Shiftry
grassRazor Leaf
grassLeaf BladegrassLeaf Tornado
6.750
100%4.0 s
0.0 charged
85% HP left on average
18
Galarian Moltres
flyingWing Attack
darkPaybackrockAncient Power
6.750
100%6.5 s
1.0 charged
85% HP left on average
19
Mandibuzz
darkSnarl
darkDark PulsedarkFoul Play
6.714
100%6.5 s
1.0 charged
85% HP left on average
20
Necrozma (Dusk Mane)
steelMetal Claw
steelSunsteel StrikesteelIron Head
6.542
100%6.0 s
0.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme