Skip to content
PoGoBud

Shadow Onix counters

rockgroundRock-type Male Grunt ยท slot 1Grunt
CP
2,366
Attack
170.6
x1.2 Shadow
Defense
252.9
x0.83 Shadow
HP
76

You 1 shield, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Onix
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
10.000
100%4.5 s
1.0 charged
92% HP left on average
2
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
10.000
100%5.0 s
1.0 charged
92% HP left on average
3
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
10.000
100%7.5 s
1.0 charged
92% HP left on average
4
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.550
100%5.0 s
1.0 charged
90% HP left on average
5
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
8.617
100%7.5 s
1.0 charged
88% HP left on average
6
Shadow Aggron
steelMetal Sound
steelHeavy SlamfightingBrick Break
8.040
100%5.5 s
1.0 charged
88% HP left on average
7
Kommo-o
steelMetal Sound
fightingClose CombatfightingUpper Hand
7.950
100%5.5 s
1.0 charged
87% HP left on average
8
Virizion
fightingDouble Kick
grassLeaf BladefightingClose Combat
7.920
100%5.0 s
1.0 charged
87% HP left on average
9
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
7.875
100%6.5 s
1.0 charged
87% HP left on average
10
Shadow Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
7.833
100%4.0 s
0.0 charged
87% HP left on average
11
Snorlax
psychicPsywave
fightingSuperpowergroundEarthquake
7.806
100%5.5 s
1.0 charged
87% HP left on average
12
Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
7.590
100%5.5 s
1.0 charged
87% HP left on average
13
Throh
fightingLow Kick
fightingFocus BlastfightingBrick Break
7.467
100%5.5 s
1.0 charged
87% HP left on average
14
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
7.393
100%7.5 s
1.0 charged
86% HP left on average
15
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
7.313
100%6.5 s
1.0 charged
86% HP left on average
16
Kartana
grassRazor Leaf
grassLeaf BladefightingSacred Sword
7.031
100%4.0 s
0.0 charged
86% HP left on average
17
Solgaleo
fireFire Spin
grassSolar BeamsteelIron Head
7.026
100%8.0 s
1.0 charged
86% HP left on average
18
Torterra
grassRazor Leaf
grassFrenzy PlantgrassSolar Beam
6.893
100%5.0 s
0.0 charged
85% HP left on average
19
Magnezone
steelMetal Sound
steelFlash CannonsteelMirror Shot
6.840
100%5.5 s
1.0 charged
85% HP left on average
20
Rhyperior
groundMud-Slap
waterSurfgroundEarthquake
6.686
100%8.0 s
1.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme