Shadow Kabuto counters
rockwaterRock-type Male Grunt ยท slot 1Grunt
CP
2,952
Attack
278.6
x1.2 Shadow
Defense
158.3
x0.83 Shadow
HP
70
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 10.000 | 100% | 2.0 s 0.0 charged | 91% HP left on average | |
| 2 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 10.000 | 100% | 3.0 s 0.0 charged | 94% HP left on average | |
| 3 | grassRazor Leaf grassSeed BombghostPoltergeist | 10.000 | 100% | 4.0 s 0.0 charged | 92% HP left on average | |
| 4 | fightingCounter fightingClose CombatelectricThunder Punch | 10.000 | 100% | 4.0 s 0.0 charged | 91% HP left on average | |
| 5 | fightingCounter fightingClose CombatghostShadow Ball | 10.000 | 100% | 4.0 s 0.0 charged | 91% HP left on average | |
| 6 | grassRazor Leaf grassSeed BombghostPoltergeist | 9.969 | 100% | 4.0 s 0.0 charged | 91% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 9.600 | 100% | 7.4 s 2.0 charged | 90% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 9.600 | 100% | 7.4 s 2.0 charged | 90% HP left on average | |
| 9 | grassRazor Leaf grassSeed BombghostPoltergeist | 9.531 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 10 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 9.360 | 100% | 7.8 s 2.0 charged | 89% HP left on average | |
| 11 | grassMagical Leaf grassEnergy BallghostPoltergeist | 9.278 | 100% | 4.5 s 0.0 charged | 90% HP left on average | |
| 12 | ghostShadow Claw grassSeed BombghostShadow Ball | 9.256 | 100% | 5.5 s 1.5 charged | 90% HP left on average | |
| 13 | fightingCounter fightingClose CombatghostShadow Ball | 9.180 | 100% | 5.0 s 0.0 charged | 89% HP left on average | |
| 14 | grassRazor Leaf grassSeed BombghostPoltergeist | 9.094 | 100% | 4.0 s 0.0 charged | 89% HP left on average | |
| 15 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 8.917 | 100% | 3.0 s 0.0 charged | 91% HP left on average | |
| 16 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 8.744 | 100% | 7.8 s 2.0 charged | 89% HP left on average | |
| 17 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 8.479 | 100% | 3.0 s 0.0 charged | 89% HP left on average | |
| 18 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 8.396 | 100% | 3.0 s 0.0 charged | 90% HP left on average | |
| 19 | grassMagical Leaf ghostShadow BalldarkDark Pulse | 8.146 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 20 | bugFury Cutter fightingSacred SwordsteelIron Head | 7.833 | 100% | 5.0 s 1.0 charged | 88% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.