Shadow Malamar counters
darkpsychicPsychic-type Male Grunt ยท slot 3Grunt
CP
5,062
Attack
327.9
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
129
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelMetal Sound bugX-ScissordarkDark Pulse | 8.529 | 100% | 5.5 s 1.3 charged | 89% HP left on average | |
| 2 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 7.173 | 100% | 6.6 s 1.4 charged | 85% HP left on average | |
| 3 | fireFire Spin steelIron HeadgrassSolar Beam | 6.699 | 100% | 8.3 s 1.6 charged | 83% HP left on average | |
| 4 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 6.140 | 100% | 7.5 s 1.3 charged | 82% HP left on average | |
| 5 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 6.116 | 100% | 6.6 s 1.4 charged | 82% HP left on average | |
| 6 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 6.071 | 100% | 7.6 s 1.5 charged | 82% HP left on average | |
| 7 | dragonDragon Breath rockStone EdgedarkCrunch | 6.022 | 100% | 6.6 s 1.4 charged | 82% HP left on average | |
| 8 | electricCharge Beam fairyDazzling GleamsteelDoom Desire | 5.789 | 100% | 8.3 s 1.6 charged | 81% HP left on average | |
| 9 | dragonDragon Tail rockMeteor BeamrockStone Edge | 5.081 | 100% | 8.3 s 1.6 charged | 78% HP left on average | |
| 10 | steelMetal Sound electricWild ChargeelectricZap Cannon | 4.849 | 100% | 6.5 s 1.3 charged | 77% HP left on average | |
| 11 | ghostHex fairyDazzling GleamghostShadow Ball | 4.802 | 100% | 6.5 s 1.4 charged | 78% HP left on average | |
| 12 | bugBug Bite fireFire BlaststeelIron Head | 4.727 | 100% | 6.7 s 0.5 charged | 78% HP left on average | |
| 13 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 4.674 | 100% | 8.6 s 1.5 charged | 78% HP left on average | |
| 14 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 4.597 | 100% | 7.2 s 1.4 charged | 77% HP left on average | |
| 15 | bugBug Bite fireFire BlaststeelIron Head | 4.563 | 100% | 6.3 s 0.5 charged | 78% HP left on average | |
| 16 | darkBite groundEarthquakedragonOutrage | 4.405 | 100% | 9.3 s 1.7 charged | 76% HP left on average | |
| 17 | steelMetal Claw fairyPlay RoughsteelBehemoth Blade | 4.330 | 100% | 8.6 s 1.5 charged | 76% HP left on average | |
| 18 | electricVolt Switch electricWild ChargerockStone Edge | 4.225 | 100% | 6.5 s 1.3 charged | 71% HP left on average | |
| 19 | steelMetal Sound electricWild ChargeelectricZap Cannon | 4.150 | 100% | 6.5 s 1.3 charged | 75% HP left on average | |
| 20 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 4.103 | 100% | 5.5 s 1.2 charged | 75% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.