Shadow Malamar counters
darkpsychicPsychic-type Male Grunt ยท slot 3Grunt
CP
5,062
Attack
327.9
x1.2 Shadow
Defense
184.0
x0.83 Shadow
HP
129
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Psywave / Superpower
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 6.750 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 2 | flyingWing Attack flyingBrave BirddarkPayback | 6.250 | 100% | 7.5 s 1.0 charged | 84% HP left on average | |
| 3 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 6.036 | 100% | 7.5 s 1.0 charged | 83% HP left on average | |
| 4 | darkSucker Punch flyingHurricanedarkDark Pulse | 4.905 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 5 | fireFire Spin steelIron HeadgrassSolar Beam | 4.889 | 100% | 8.0 s 1.0 charged | 80% HP left on average | |
| 6 | electricCharge Beam fairyDazzling GleamsteelDoom Desire | 4.200 | 100% | 8.0 s 1.0 charged | 76% HP left on average | |
| 7 | dragonDragon Breath fightingAura SpheredragonDragon Claw | 4.050 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 8 | ghostShadow Claw fairyMoonblastghostShadow Ball | 3.929 | 100% | 7.5 s 1.0 charged | 75% HP left on average | |
| 9 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.881 | 100% | 7.5 s 1.0 charged | 74% HP left on average | |
| 10 | fairyCharm dragonOutragefightingAura Sphere | 3.600 | 100% | 8.0 s 1.0 charged | 72% HP left on average | |
| 11 | ghostHex fairyDazzling GleamghostShadow Ball | 3.563 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 12 | normalQuick Attack fireV-createfireOverheat | 3.375 | 100% | 7.5 s 1.0 charged | 70% HP left on average | |
| 13 | normalQuick Attack fairyDazzling GleamnormalHyper Beam | 3.375 | 100% | 7.5 s 1.0 charged | 70% HP left on average | |
| 14 | bugFury Cutter bugX-ScissorgrassLeaf Blade | 3.361 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 15 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.160 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 16 | bugInfestation fairyDazzling GleamfireOverheat | 3.150 | 100% | 8.0 s 1.0 charged | 68% HP left on average | |
| 17 | electricCharge Beam grassLeaf StormfairyDazzling Gleam | 3.150 | 100% | 8.0 s 1.0 charged | 68% HP left on average | |
| 18 | darkBite groundEarthquakedragonOutrage | 3.127 | 100% | 9.0 s 1.0 charged | 68% HP left on average | |
| 19 | dragonDragon Tail flyingAeroblast++flyingAeroblast | 3.127 | 100% | 11.0 s 1.0 charged | 68% HP left on average | |
| 20 | dragonDragon Breath fightingAura SpheredragonDragon Claw | 3.115 | 100% | 7.0 s 1.0 charged | 68% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.