Shadow Nidorina counters
poisonPoison-type Female Grunt ยท slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 10.000 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 2 | normalScratch groundHigh HorsepowernormalSwift | 9.259 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 3 | normalScratch groundHigh HorsepowernormalSwift | 9.259 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 4 | steelMetal Sound darkDark PulsedarkFoul Play | 8.526 | 100% | 5.5 s 1.3 charged | 89% HP left on average | |
| 5 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.412 | 100% | 6.0 s 1.3 charged | 86% HP left on average | |
| 6 | groundMud-Slap groundEarthquakegroundDrill Run | 6.938 | 100% | 6.0 s 0.3 charged | 84% HP left on average | |
| 7 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 6.845 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 8 | groundMud Shot groundEarthquakegroundDrill Run | 6.825 | 100% | 5.5 s 1.3 charged | 85% HP left on average | |
| 9 | steelMetal Sound waterHydro CannonwaterHydro Pump | 6.719 | 100% | 5.5 s 1.3 charged | 83% HP left on average | |
| 10 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 6.657 | 100% | 6.5 s 1.3 charged | 83% HP left on average | |
| 11 | groundMud Shot groundEarthquakegroundDrill Run | 6.616 | 100% | 5.5 s 1.3 charged | 83% HP left on average | |
| 12 | icePowder Snow groundDrill RungroundBulldoze | 6.575 | 100% | 5.5 s 1.3 charged | 83% HP left on average | |
| 13 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 6.510 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 14 | poisonAcid rockPower GemrockRock Slide | 6.311 | 100% | 6.6 s 1.5 charged | 75% HP left on average | |
| 15 | icePowder Snow iceBlizzardrockRock Slide | 5.496 | 100% | 6.6 s 1.5 charged | 74% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.460 | 100% | 7.3 s 1.5 charged | 76% HP left on average | |
| 17 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 5.379 | 100% | 7.3 s 1.5 charged | 75% HP left on average | |
| 18 | darkSnarl darkDark PulsedarkBrutal Swing | 5.209 | 100% | 6.6 s 1.5 charged | 69% HP left on average | |
| 19 | groundMud-Slap groundEarthquakegroundDrill Run | 5.155 | 100% | 6.6 s 1.5 charged | 75% HP left on average | |
| 20 | electricThunder Shock electricThunderelectricDischarge | 5.107 | 100% | 5.5 s 1.0 charged | 80% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.