Shadow Nidorina counters
poisonPoison-type Female Grunt · slot 2Grunt
CP
2,809
Attack
225.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Bite / Poison Fang
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | steelBullet Punch darkNight SlashsteelIron Head | 8.048 | 100% | 5.5 s 2.0 charged | 88% HP left on average | |
| 2 | normalScratch groundHigh HorsepowernormalSwift | 7.889 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 3 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 7.722 | 100% | 5.0 s 1.0 charged | 87% HP left on average | |
| 4 | flyingPeck psychicPsyshockfireFlamethrower | 7.381 | 100% | 5.5 s 2.0 charged | 86% HP left on average | |
| 5 | darkSucker Punch darkDark PulsedarkFoul Play | 7.348 | 100% | 7.0 s 2.0 charged | 86% HP left on average | |
| 6 | fireIncinerate fireFire BlastdarkFoul Play | 6.810 | 100% | 5.5 s 2.0 charged | 85% HP left on average | |
| 7 | icePowder Snow psychicPsyshockiceBlizzard | 6.667 | 100% | 5.5 s 2.0 charged | 85% HP left on average | |
| 8 | icePowder Snow psychicPsyshockiceBlizzard | 6.667 | 100% | 5.5 s 2.0 charged | 85% HP left on average | |
| 9 | waterWaterfall waterHydro CannonpsychicPsychic | 6.478 | 100% | 7.0 s 2.0 charged | 85% HP left on average | |
| 10 | fireEmber fireOverheatfireBlast Burn | 6.478 | 100% | 7.0 s 2.0 charged | 85% HP left on average | |
| 11 | electricThunder Shock electricWild ChargeelectricThunderbolt | 6.476 | 100% | 5.5 s 2.0 charged | 85% HP left on average | |
| 12 | fairyFairy Wind psychicPsyshockpsychicPsychic | 6.069 | 100% | 8.0 s 2.0 charged | 84% HP left on average | |
| 13 | fireEmber fireBlast BurnfireHeat Wave | 6.065 | 100% | 5.5 s 2.0 charged | 84% HP left on average | |
| 14 | iceIce Shard iceAvalanchedarkFoul Play | 5.913 | 100% | 7.0 s 2.0 charged | 83% HP left on average | |
| 15 | darkSucker Punch darkDark PulsedarkFoul Play | 5.913 | 100% | 7.0 s 2.0 charged | 83% HP left on average | |
| 16 | psychicPsycho Cut ghostNight ShadefightingAura Sphere | 5.517 | 100% | 8.5 s 2.0 charged | 82% HP left on average | |
| 17 | electricThunder Shock electricZap CannonflyingDrill Peck | 5.226 | 100% | 5.5 s 2.0 charged | 81% HP left on average | |
| 18 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 5.148 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 19 | dragonDragon Tail dragonClanging ScalesdragonDragon Pulse | 5.087 | 100% | 7.0 s 2.0 charged | 80% HP left on average | |
| 20 | normalQuick Attack flyingBrave BirdelectricThunder | 5.037 | 100% | 8.0 s 2.0 charged | 80% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.