Shadow Chesnaught counters
grassfightingGrass-type Male Grunt ยท slot 3Grunt
CP
6,362
Attack
369.1
x1.2 Shadow
Defense
224.1
x0.83 Shadow
HP
132
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Low Kick / Gyro BallVine Whip / Gyro BallSmack Down / Gyro BallLow Kick / Energy BallVine Whip / Energy BallSmack Down / Energy BallLow Kick / SuperpowerVine Whip / SuperpowerSmack Down / SuperpowerLow Kick / Solar BeamVine Whip / Solar BeamSmack Down / Solar BeamLow Kick / Thunder PunchVine Whip / Thunder PunchSmack Down / Thunder Punch
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | flyingPeck flyingAerial AcepsychicPsyshock | 4.195 | 93% | 5.5 s 1.1 charged | 63% HP left on average | |
| 2 | normalQuick Attack fireV-createfireOverheat | 4.007 | 100% | 5.6 s 1.1 charged | 67% HP left on average | |
| 3 | fairyFairy Wind flyingFlyfairyMoonblast | 3.525 | 87% | 5.5 s 1.0 charged | 58% HP left on average | |
| 4 | electricThunder Shock flyingDrill PeckfireHeat Wave | 3.364 | 100% | 5.5 s 1.1 charged | 60% HP left on average | |
| 5 | fireEmber psychicPsyshockfireHeat Wave | 3.233 | 100% | 5.5 s 1.1 charged | 59% HP left on average | |
| 6 | flyingWing Attack flyingAir CutterpoisonPoison Fang | 3.130 | 87% | 5.5 s 1.0 charged | 52% HP left on average | |
| 7 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 2.981 | 87% | 5.5 s 1.0 charged | 52% HP left on average | |
| 8 | flyingGust flyingAir CutterpoisonSludge Bomb | 2.838 | 87% | 6.4 s 1.1 charged | 46% HP left on average | |
| 9 | flyingWing Attack flyingAir CutterpoisonPoison Fang | 2.706 | 87% | 5.5 s 1.0 charged | 45% HP left on average | |
| 10 | psychicConfusion psychicPsyshockpsychicFuture Sight | 2.647 | 100% | 6.5 s 1.4 charged | 52% HP left on average | |
| 11 | poisonPoison Jab fireOverheatpsychicPsyshock | 2.600 | 87% | 6.5 s 1.1 charged | 54% HP left on average | |
| 12 | electricThunder Shock flyingDrill PeckfireHeat Wave | 2.593 | 93% | 5.5 s 1.1 charged | 48% HP left on average | |
| 13 | fairyFairy Wind flyingAir CutterfairyMoonblast | 2.589 | 87% | 6.5 s 1.3 charged | 53% HP left on average | |
| 14 | flyingWing Attack flyingAerial AcebugBug Buzz | 2.516 | 53% | 5.7 s 0.8 charged | 37% HP left on average | |
| 15 | flyingPeck flyingAerial AcepsychicPsyshock | 2.433 | 87% | 5.5 s 1.0 charged | 45% HP left on average | |
| 16 | flyingWing Attack flyingAcrobaticsflyingAerial Ace | 2.401 | 87% | 6.5 s 1.1 charged | 52% HP left on average | |
| 17 | flyingWing Attack flyingFlyflyingSky Attack | 2.330 | 53% | 6.2 s 0.8 charged | 36% HP left on average | |
| 18 | fairyGeomancy fairyMoonblastfightingClose Combat | 2.300 | 87% | 6.5 s 1.3 charged | 47% HP left on average | |
| 19 | psychicConfusion psychicPsyshockfairyDazzling Gleam | 2.140 | 73% | 6.4 s 1.1 charged | 44% HP left on average | |
| 20 | psychicConfusion fairyMoonblastpsychicPsyshock | 2.134 | 87% | 6.5 s 1.3 charged | 42% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.