Shadow Chesnaught counters
grassfightingGrass-type Male Grunt ยท slot 3Grunt
CP
6,362
Attack
369.1
x1.2 Shadow
Defense
224.1
x0.83 Shadow
HP
132
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Low Kick / Gyro BallVine Whip / Gyro BallSmack Down / Gyro BallLow Kick / Energy BallVine Whip / Energy BallSmack Down / Energy BallLow Kick / SuperpowerVine Whip / SuperpowerSmack Down / SuperpowerLow Kick / Solar BeamVine Whip / Solar BeamSmack Down / Solar BeamLow Kick / Thunder PunchVine Whip / Thunder PunchSmack Down / Thunder Punch
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind flyingFlyfairyMoonblast | 2.833 | 87% | 5.5 s 1.0 charged | 51% HP left on average | |
| 2 | flyingGust flyingAir CutterpoisonSludge Bomb | 2.496 | 87% | 6.4 s 1.1 charged | 38% HP left on average | |
| 3 | flyingPeck flyingAerial AcefairyDazzling Gleam | 2.413 | 87% | 6.4 s 1.1 charged | 40% HP left on average | |
| 4 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 2.332 | 87% | 5.5 s 1.0 charged | 43% HP left on average | |
| 5 | electricThunder Shock flyingDrill PeckfireHeat Wave | 2.135 | 80% | 5.5 s 1.1 charged | 41% HP left on average | |
| 6 | flyingGust flyingAir CutterpoisonSludge Bomb | 2.064 | 53% | 6.2 s 0.8 charged | 32% HP left on average | |
| 7 | fireIncinerate psychicPsyshockfireHeat Wave | 2.057 | 73% | 5.5 s 1.0 charged | 40% HP left on average | |
| 8 | psychicConfusion fireV-createfireOverheat | 1.980 | 100% | 6.5 s 1.4 charged | 35% HP left on average | |
| 9 | flyingWing Attack flyingAerial AcebugBug Buzz | 1.938 | 53% | 5.7 s 0.8 charged | 33% HP left on average | |
| 10 | fairyGeomancy fairyMoonblastfightingClose Combat | 1.826 | 80% | 6.5 s 1.2 charged | 37% HP left on average | |
| 11 | flyingWing Attack flyingFlyflyingSky Attack | 1.816 | 47% | 5.6 s 0.8 charged | 28% HP left on average | |
| 12 | electricThunder Shock flyingDrill PeckfireHeat Wave | 1.768 | 73% | 5.5 s 1.0 charged | 35% HP left on average | |
| 13 | psychicConfusion psychicPsyshockfairyDazzling Gleam | 1.738 | 73% | 6.4 s 1.1 charged | 37% HP left on average | |
| 14 | psychicConfusion fairyMoonblastpsychicPsyshock | 1.727 | 73% | 6.4 s 1.1 charged | 33% HP left on average | |
| 15 | flyingWing Attack flyingAir CutterpoisonPoison Fang | 1.635 | 40% | 5.2 s 0.7 charged | 29% HP left on average | |
| 16 | flyingWing Attack flyingAcrobaticsflyingAerial Ace | 1.608 | 73% | 6.4 s 1.1 charged | 35% HP left on average | |
| 17 | flyingWing Attack flyingBrave BirdflyingFly | 1.566 | 67% | 6.2 s 1.1 charged | 28% HP left on average | |
| 18 | fireEmber fireBlast BurnfireHeat Wave | 1.517 | 73% | 5.5 s 1.0 charged | 34% HP left on average | |
| 19 | flyingPeck flyingBeak BlastflyingDrill Peck | 1.425 | 73% | 5.5 s 1.0 charged | 25% HP left on average | |
| 20 | flyingWing Attack flyingAcrobaticsflyingAerial Ace | 1.421 | 73% | 6.4 s 1.1 charged | 29% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.