Shadow Cradily counters
rockgrassGrass-type Male Grunt ยท slot 3Grunt
CP
4,738
Attack
284.8
x1.2 Shadow
Defense
213.8
x0.83 Shadow
HP
129
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Acid / Grass KnotInfestation / Grass KnotBullet Seed / Grass KnotAcid / BulldozeInfestation / BulldozeBullet Seed / BulldozeAcid / Stone EdgeInfestation / Stone EdgeBullet Seed / Stone EdgeAcid / Rock SlideInfestation / Rock SlideBullet Seed / Rock SlideAcid / Rock TombInfestation / Rock TombBullet Seed / Rock Tomb
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | bugFury Cutter steelMagnet BombbugX-Scissor | 8.806 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 2 | bugFury Cutter steelMagnet BombbugX-Scissor | 8.806 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 3 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 8.806 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 4 | bugFury Cutter steelMagnet BombbugX-Scissor | 8.806 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 5 | bugFury Cutter steelMagnet BombbugX-Scissor | 8.806 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 6 | bugFury Cutter steelIron HeadbugX-Scissor | 7.743 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 7 | bugFury Cutter steelIron HeadbugX-Scissor | 7.402 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 7.249 | 100% | 6.8 s 1.3 charged | 81% HP left on average | |
| 9 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.836 | 100% | 5.0 s 1.0 charged | 84% HP left on average | |
| 10 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 6.735 | 100% | 6.8 s 1.3 charged | 75% HP left on average | |
| 11 | groundMud Shot fightingSuperpowergroundEarthquake | 6.409 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 12 | psychicPsywave fightingSuperpowersteelHeavy Slam | 6.276 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 13 | bugFury Cutter fightingSacred SwordbugX-Scissor | 6.062 | 100% | 5.0 s 1.0 charged | 79% HP left on average | |
| 14 | icePowder Snow iceAvalancheiceIcicle Spear | 6.009 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 15 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 5.883 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 16 | bugFury Cutter steelIron HeadsteelGyro Ball | 5.881 | 100% | 7.3 s 1.3 charged | 69% HP left on average | |
| 17 | steelMetal Sound steelMagnet BombsteelFlash Cannon | 5.694 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 18 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 5.653 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 19 | psychicConfusion steelDoom DesirefightingAura Sphere | 5.635 | 100% | 6.7 s 1.3 charged | 72% HP left on average | |
| 20 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 5.609 | 100% | 5.5 s 1.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.