Shadow Rhyperior counters
You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Stone Edge
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 2.662 | 100% | 11.5 s 1.0 charged | 62% HP left on average | |
| 2 | icePowder Snow iceIce BeamiceIcy Wind | 2.160 | 100% | 15.0 s 3.0 charged | 54% HP left on average | |
| 3 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.876 | 100% | 10.0 s 1.0 charged | 47% HP left on average | |
| 4 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 1.861 | 100% | 16.5 s 2.0 charged | 46% HP left on average | |
| 5 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.838 | 100% | 11.5 s 1.0 charged | 46% HP left on average | |
| 6 | icePowder Snow iceBlizzardiceIcy Wind | 1.804 | 100% | 14.0 s 3.0 charged | 45% HP left on average | |
| 7 | groundMud Shot fightingSuperpowergroundBulldoze | 1.747 | 100% | 13.0 s 3.0 charged | 43% HP left on average | |
| 8 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 1.692 | 100% | 16.0 s 3.0 charged | 41% HP left on average | |
| 9 | fightingLow Kick fightingClose CombatflyingFly | 1.667 | 100% | 14.0 s 3.0 charged | 40% HP left on average | |
| 10 | grassMagical Leaf grassEnergy BallgrassSeed Bomb | 1.580 | 100% | 14.5 s 3.0 charged | 37% HP left on average | |
| 11 | groundMud Shot groundEarth PowerfightingFocus Blast | 1.531 | 100% | 14.0 s 3.0 charged | 35% HP left on average | |
| 12 | darkSucker Punch fightingFocus BlastdarkDark Pulse | 1.461 | 100% | 17.5 s 3.0 charged | 32% HP left on average | |
| 13 | fairyFairy Wind grassGrass KnotgroundEarth Power | 1.457 | 100% | 14.0 s 3.0 charged | 31% HP left on average | |
| 14 | grassRazor Leaf grassLeaf StormgrassLeaf Blade | 1.453 | 100% | 11.0 s 1.0 charged | 31% HP left on average | |
| 15 | groundSand Attack groundEarthquakegroundSand Tomb | 1.413 | 100% | 16.0 s 3.0 charged | 29% HP left on average | |
| 16 | fairyCharm fightingAura SpherefairyDazzling Gleam | 1.388 | 100% | 16.0 s 3.0 charged | 28% HP left on average | |
| 17 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 1.387 | 100% | 16.0 s 3.0 charged | 28% HP left on average | |
| 18 | waterBubble waterWater PulsewaterBubble Beam | 1.386 | 100% | 16.0 s 3.0 charged | 28% HP left on average | |
| 19 | grassVine Whip grassLeaf BladegrassSeed Bomb | 1.356 | 100% | 11.0 s 3.0 charged | 26% HP left on average | |
| 20 | darkBite grassGrass KnotdarkDark Pulse | 1.322 | 100% | 14.0 s 3.0 charged | 24% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.