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PoGoBud

Shadow Swablu counters

normalflyingFlying-type Female Grunt ยท slot 1Grunt
CP
1,767
Attack
155.2
x1.2 Shadow
Defense
150.1
x0.83 Shadow
HP
86

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Astonish / Disarming Voice

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Swablu
#PokemonMovesPowerWinsTimeResult
1
Shadow Ursaluna
rockSmack Down
electricThunder PunchiceIce Punch
10.000
100%6.0 s
0.0 charged
91% HP left on average
2
Ursaluna
rockSmack Down
electricThunder PunchiceIce Punch
10.000
100%7.5 s
0.0 charged
91% HP left on average
3
Melmetal
electricThunder Shock
rockRock SlidesteelDouble Iron Bash
10.000
100%4.5 s
1.0 charged
92% HP left on average
4
Guzzlord
dragonDragon Tail
dragonDragon ClawdarkBrutal Swing
10.000
100%5.0 s
1.0 charged
91% HP left on average
5
Drampa
dragonDragon Breath
dragonOutragenormalSwift
10.000
100%5.0 s
1.0 charged
91% HP left on average
6
Snorlax
psychicPsywave
fightingSuperpowernormalSkull Bash
10.000
100%5.5 s
1.0 charged
96% HP left on average
7
Vigoroth
normalScratch
rockRock SlidenormalBody Slam
10.000
100%5.5 s
1.0 charged
91% HP left on average
8
Lopunny
fightingLow Kick
electricThunder PunchnormalHyper Beam
10.000
100%5.5 s
1.0 charged
91% HP left on average
9
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
10.000
100%5.5 s
1.0 charged
91% HP left on average
10
Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
10.000
100%5.5 s
1.0 charged
93% HP left on average
11
Shadow Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
10.000
100%5.5 s
1.0 charged
92% HP left on average
12
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalSkull Bash
10.000
100%5.5 s
1.0 charged
94% HP left on average
13
Kangaskhan
fightingLow Kick
dragonOutragedarkCrunch
10.000
100%6.5 s
1.0 charged
92% HP left on average
14
Lickilicky
rockRollout
normalHyper BeamnormalBody Slam
10.000
100%6.5 s
1.0 charged
92% HP left on average
15
Dudunsparce
rockRollout
rockRock SlidenormalBody Slam
10.000
100%6.5 s
1.0 charged
91% HP left on average
16
Miltank
rockRollout
electricThunderboltnormalBody Slam
10.000
100%6.5 s
1.0 charged
91% HP left on average
17
Shadow Obstagoon
fightingCounter
normalHyper BeamdarkNight Slash
10.000
100%6.5 s
1.0 charged
93% HP left on average
18
Alolan Raticate
darkBite
normalHyper BeamnormalHyper Fang
10.000
100%7.0 s
1.0 charged
92% HP left on average
19
Greedent
normalTackle
normalBody SlamdarkCrunch
10.000
100%7.5 s
1.0 charged
91% HP left on average
20
Oinkologne
normalTackle
normalBody SlamgrassTrailblaze
10.000
100%7.5 s
1.0 charged
90% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.