Shadow Ponyta counters
fireFire-type Female Grunt ยท slot 1Grunt
CP
3,634
Attack
315.6
x1.2 Shadow
Defense
144.9
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 8.225 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 2 | ghostShadow Claw ghostShadow ForcerockAncient Power | 6.584 | 100% | 6.5 s 1.5 charged | 78% HP left on average | |
| 3 | fightingLow Kick fightingClose CombatghostRage Fist | 6.470 | 100% | 5.5 s 1.3 charged | 70% HP left on average | |
| 4 | ghostShadow Claw ghostShadow ForcerockAncient Power | 6.285 | 100% | 6.5 s 1.5 charged | 75% HP left on average | |
| 5 | normalLock-On rockStone EdgegroundEarthquake | 6.269 | 100% | 6.2 s 1.3 charged | 79% HP left on average | |
| 6 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 5.586 | 83% | 5.5 s 1.2 charged | 67% HP left on average | |
| 7 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 5.413 | 67% | 6.3 s 1.2 charged | 55% HP left on average | |
| 8 | fireEmber ghostShadow BallghostNight Shade | 5.396 | 100% | 5.5 s 1.3 charged | 70% HP left on average | |
| 9 | ghostHex ghostShadow BallfireBlast Burn | 5.169 | 100% | 6.5 s 1.5 charged | 69% HP left on average | |
| 10 | ghostHex waterSurfghostShadow Ball | 5.010 | 100% | 6.5 s 1.5 charged | 68% HP left on average | |
| 11 | groundMud-Slap rockRock WreckergroundEarthquake | 4.831 | 100% | 6.0 s 0.3 charged | 74% HP left on average | |
| 12 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 4.749 | 100% | 7.5 s 1.7 charged | 71% HP left on average | |
| 13 | electricThunder Shock rockRock SlidefightingSuperpower | 4.648 | 83% | 5.5 s 1.2 charged | 63% HP left on average | |
| 14 | ghostShadow Claw ghostShadow BalldarkBrutal Swing | 4.370 | 83% | 5.5 s 1.2 charged | 58% HP left on average | |
| 15 | rockRock Throw rockStone EdgerockRock Slide | 4.331 | 100% | 6.0 s 0.3 charged | 70% HP left on average | |
| 16 | rockSmack Down rockMeteor BeamrockStone Edge | 4.149 | 83% | 5.9 s 0.3 charged | 63% HP left on average | |
| 17 | fireEmber ghostShadow BallfireHeat Wave | 4.115 | 100% | 6.5 s 1.5 charged | 62% HP left on average | |
| 18 | fightingLow Kick darkDark PulsedarkFoul Play | 4.087 | 83% | 5.5 s 1.2 charged | 61% HP left on average | |
| 19 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 4.083 | 100% | 7.5 s 1.7 charged | 58% HP left on average | |
| 20 | waterWater Gun waterHydro PumpwaterAqua Tail | 4.074 | 100% | 6.7 s 1.5 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.