Shadow Ponyta counters
fireFire-type Female Grunt ยท slot 1Grunt
CP
3,634
Attack
315.6
x1.2 Shadow
Defense
144.9
x0.83 Shadow
HP
91
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow ForcerockAncient Power | 8.697 | 100% | 6.5 s 1.5 charged | 86% HP left on average | |
| 2 | normalLock-On rockStone EdgegroundEarthquake | 8.682 | 100% | 6.2 s 1.3 charged | 88% HP left on average | |
| 3 | ghostShadow Claw ghostShadow ForcerockAncient Power | 8.313 | 100% | 6.5 s 1.5 charged | 84% HP left on average | |
| 4 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 8.225 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 5 | ghostHex ghostShadow BallfireBlast Burn | 7.611 | 100% | 6.5 s 1.5 charged | 87% HP left on average | |
| 6 | fightingLow Kick ghostShadow BallghostRage Fist | 7.496 | 100% | 5.5 s 1.3 charged | 85% HP left on average | |
| 7 | ghostHex waterSurfghostShadow Ball | 7.377 | 100% | 6.5 s 1.5 charged | 86% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 7.075 | 100% | 7.5 s 1.7 charged | 82% HP left on average | |
| 9 | groundMud-Slap rockRock WreckergroundEarthquake | 6.776 | 100% | 6.0 s 0.3 charged | 85% HP left on average | |
| 10 | fireEmber ghostShadow BallghostNight Shade | 6.718 | 100% | 5.5 s 1.3 charged | 85% HP left on average | |
| 11 | ghostShadow Claw rockRock SlideelectricThunder Punch | 6.527 | 100% | 5.5 s 1.3 charged | 83% HP left on average | |
| 12 | waterWater Gun waterHydro PumpwaterAqua Tail | 6.466 | 100% | 6.7 s 1.5 charged | 82% HP left on average | |
| 13 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 6.233 | 100% | 6.5 s 1.2 charged | 75% HP left on average | |
| 14 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 6.128 | 100% | 7.5 s 1.7 charged | 82% HP left on average | |
| 15 | rockRock Throw rockStone EdgerockRock Slide | 6.098 | 100% | 6.0 s 0.3 charged | 83% HP left on average | |
| 16 | fireEmber ghostShadow BallfireHeat Wave | 6.011 | 100% | 6.5 s 1.5 charged | 83% HP left on average | |
| 17 | electricThunder Shock rockRock SlidefightingSuperpower | 5.480 | 100% | 5.5 s 1.3 charged | 79% HP left on average | |
| 18 | groundSand Attack groundEarth PowergroundSand Tomb | 5.437 | 100% | 6.7 s 1.5 charged | 80% HP left on average | |
| 19 | ghostHex groundBone ClubghostShadow Ball | 5.230 | 100% | 6.5 s 1.5 charged | 81% HP left on average | |
| 20 | rockSmack Down rockMeteor BeamrockStone Edge | 5.007 | 100% | 6.0 s 0.3 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.