Shadow Gyarados counters
waterflyingFemale Grunt ยท slot 3Grunt
CP
7,285
Attack
429.7
x1.2 Shadow
Defense
205.6
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Waterfall / Crunch
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath electricThunder PunchdragonDraco Meteor | 4.167 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 2 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 4.025 | 100% | 7.5 s 1.0 charged | 75% HP left on average | |
| 3 | dragonDragon Breath electricThunder PunchdragonDraco Meteor | 3.471 | 100% | 5.5 s 1.0 charged | 71% HP left on average | |
| 4 | poisonPoison Jab dragonDynamax CannondragonDragon Pulse | 3.279 | 100% | 7.5 s 1.0 charged | 70% HP left on average | |
| 5 | dragonDragon Breath electricThunder PunchdragonDraco Meteor | 2.950 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 6 | dragonDragon Tail electricFusion BoltrockStone Edge | 2.847 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 7 | iceIce Fang dragonGlaive RushiceAvalanche | 2.400 | 100% | 7.5 s 1.0 charged | 58% HP left on average | |
| 8 | dragonDragon Tail flyingDragon AscentdragonOutrage | 2.368 | 100% | 6.5 s 1.0 charged | 58% HP left on average | |
| 9 | electricThunder Shock electricWild ChargegrassEnergy Ball | 2.351 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 10 | electricThunder Shock electricWild ChargeelectricThunder | 2.160 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 11 | dragonDragon Breath psychicLuster PurgedragonDragon Claw | 2.132 | 100% | 7.0 s 1.0 charged | 53% HP left on average | |
| 12 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 2.119 | 100% | 6.5 s 1.0 charged | 53% HP left on average | |
| 13 | electricThunder Shock electricZap CannonelectricDischarge | 2.094 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 14 | ghostShadow Claw electricThunder PunchrockRock Slide | 2.083 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 15 | electricThunder Shock electricThunderelectricThunderbolt | 2.000 | 100% | 7.5 s 1.0 charged | 50% HP left on average | |
| 16 | electricThunder Shock electricThunderelectricThunderbolt | 2.000 | 100% | 7.5 s 1.0 charged | 50% HP left on average | |
| 17 | electricThunder Shock electricThunderboltrockRock Slide | 1.964 | 100% | 7.5 s 1.0 charged | 49% HP left on average | |
| 18 | electricSpark electricWild ChargeelectricPlasma Fists | 1.922 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 19 | electricVolt Switch electricWild ChargeelectricThunder | 1.890 | 100% | 6.5 s 1.0 charged | 47% HP left on average | |
| 20 | electricThunder Shock electricWild ChargeelectricThunder | 1.823 | 100% | 5.5 s 1.0 charged | 45% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.