Shadow Gyarados counters
waterflyingFemale Grunt ยท slot 3Grunt
CP
7,285
Attack
429.7
x1.2 Shadow
Defense
205.6
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Dragon Breath / Crunch
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut electricWild ChargefairyPlay Rough | 4.667 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 2 | ghostShadow Claw electricThunderghostShadow Ball | 2.953 | 100% | 8.5 s 2.0 charged | 66% HP left on average | |
| 3 | ghostShadow Claw electricThunder PunchrockRock Slide | 2.500 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 4 | dragonDragon Breath electricThunder PunchdragonDraco Meteor | 2.188 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 5 | electricThunder Shock electricThunderelectricThunder Punch | 2.000 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 6 | electricThunder Shock electricWild ChargeelectricThunder | 1.925 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 7 | electricThunder Shock electricWild ChargegrassEnergy Ball | 1.914 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 8 | electricThunder Shock electricThunderelectricThunder Punch | 1.778 | 100% | 5.5 s 1.0 charged | 44% HP left on average | |
| 9 | ghostShadow Claw electricThunder PunchgrassSolar Beam | 1.756 | 100% | 5.5 s 1.0 charged | 43% HP left on average | |
| 10 | electricThunder Shock electricWild ChargeelectricThunder | 1.711 | 100% | 5.5 s 1.0 charged | 42% HP left on average | |
| 11 | fairyGeomancy electricThunderfairyMoonblast | 1.526 | 100% | 8.5 s 2.0 charged | 34% HP left on average | |
| 12 | steelMetal Claw normalGiga ImpactfairyPlay Rough | 1.523 | 100% | 10.0 s 2.0 charged | 34% HP left on average | |
| 13 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.411 | 100% | 12.0 s 3.0 charged | 29% HP left on average | |
| 14 | iceIce Fang normalGiga ImpactfairyMoonblast | 1.347 | 100% | 11.5 s 2.0 charged | 26% HP left on average | |
| 15 | electricThunder Shock electricAura Wheel (Electric)electricWild Charge | 1.310 | 100% | 5.5 s 1.0 charged | 24% HP left on average | |
| 16 | darkSucker Punch darkDark PulsefairyPlay Rough | 1.264 | 100% | 10.0 s 2.0 charged | 21% HP left on average | |
| 17 | fairyCharm fairyMoonblastfairyDazzling Gleam | 1.255 | 100% | 11.5 s 2.0 charged | 20% HP left on average | |
| 18 | rockRock Throw rockPower GemrockRock Slide | 1.250 | 100% | 10.0 s 2.0 charged | 20% HP left on average | |
| 19 | fairyCharm rockAncient PowerfairyDazzling Gleam | 1.200 | 100% | 11.5 s 2.0 charged | 17% HP left on average | |
| 20 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.167 | 100% | 8.0 s 2.0 charged | 14% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.