Shadow Gyarados counters
waterflyingFemale Grunt ยท slot 3Grunt
CP
7,285
Attack
429.7
x1.2 Shadow
Defense
205.6
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Bite / Twister
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw electricThunderghostShadow Ball | 2.082 | 100% | 8.5 s 2.0 charged | 52% HP left on average | |
| 2 | fairyGeomancy electricThunderfairyMoonblast | 2.060 | 100% | 8.5 s 2.0 charged | 51% HP left on average | |
| 3 | steelMetal Claw normalGiga ImpactfairyPlay Rough | 2.037 | 100% | 10.0 s 2.0 charged | 51% HP left on average | |
| 4 | rockRock Throw rockPower GemrockRock Slide | 1.644 | 100% | 10.0 s 2.0 charged | 39% HP left on average | |
| 5 | iceIce Fang normalGiga ImpactfairyMoonblast | 1.614 | 100% | 11.5 s 2.0 charged | 38% HP left on average | |
| 6 | normalLock-On electricZap CannonnormalHyper Beam | 1.514 | 100% | 9.0 s 2.0 charged | 34% HP left on average | |
| 7 | electricCharge Beam electricThunderboltfairyMoonblast | 1.496 | 100% | 8.5 s 2.0 charged | 33% HP left on average | |
| 8 | normalQuick Attack electricThunderelectricThunderbolt | 1.485 | 100% | 8.0 s 2.0 charged | 33% HP left on average | |
| 9 | ghostAstonish fairyMoonblastfairyDazzling Gleam | 1.457 | 100% | 10.0 s 2.0 charged | 31% HP left on average | |
| 10 | darkSucker Punch darkDark PulsefairyPlay Rough | 1.433 | 100% | 10.0 s 2.0 charged | 30% HP left on average | |
| 11 | ghostAstonish flyingFlyfairyDazzling Gleam | 1.417 | 100% | 8.5 s 2.0 charged | 29% HP left on average | |
| 12 | electricThunder Shock electricThunderboltrockRock Slide | 1.410 | 100% | 8.0 s 2.0 charged | 29% HP left on average | |
| 13 | ghostAstonish fairyMoonblastpsychicPsyshock | 1.349 | 100% | 8.5 s 2.0 charged | 26% HP left on average | |
| 14 | electricThunder Fang darkCrunchpsychicPsychic Fangs | 1.232 | 100% | 11.5 s 2.0 charged | 19% HP left on average | |
| 15 | psychicPsycho Cut electricWild ChargefairyPlay Rough | 1.207 | 100% | 5.5 s 2.0 charged | 17% HP left on average | |
| 16 | normalLock-On electricZap CannonnormalHyper Beam | 1.200 | 100% | 9.0 s 2.0 charged | 17% HP left on average | |
| 17 | fireFire Spin rockStone EdgefireFire Blast | 1.180 | 100% | 10.0 s 2.0 charged | 15% HP left on average | |
| 18 | electricThunder Shock electricParabolic ChargeelectricDischarge | 1.172 | 100% | 7.0 s 2.0 charged | 15% HP left on average | |
| 19 | electricCharge Beam fairyDazzling GleampsychicSynchronoise | 1.151 | 100% | 8.5 s 2.0 charged | 13% HP left on average | |
| 20 | poisonAcid rockPower GemrockRock Slide | 1.142 | 100% | 7.0 s 2.0 charged | 12% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.