Shadow Galvantula counters
bugelectricElectric-type Female Grunt ยท slot 3Grunt
CP
4,741
Attack
369.1
x1.2 Shadow
Defense
146.0
x0.83 Shadow
HP
113
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail groundEarthquakedragonOutrage | 6.852 | 100% | 8.0 s 1.9 charged | 83% HP left on average | |
| 2 | normalScratch fireFire PunchgroundHigh Horsepower | 6.092 | 100% | 5.5 s 1.2 charged | 79% HP left on average | |
| 3 | groundMud Shot fireFire BlastfireFire Punch | 5.767 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 4 | dragonDragon Tail groundEarthquakedragonOutrage | 5.739 | 100% | 8.0 s 1.7 charged | 73% HP left on average | |
| 5 | normalScratch fireFire PunchnormalSwift | 5.253 | 100% | 5.0 s 1.0 charged | 76% HP left on average | |
| 6 | groundMud Shot fireFire BlastdragonOutrage | 5.067 | 100% | 7.5 s 1.5 charged | 70% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.922 | 100% | 6.6 s 1.8 charged | 80% HP left on average | |
| 8 | groundMud Shot fireFire BlastfireFire Punch | 4.840 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 9 | groundMud Shot fireFire BlastdragonOutrage | 4.503 | 100% | 7.5 s 1.5 charged | 65% HP left on average | |
| 10 | darkBite rockStone EdgegroundEarthquake | 4.269 | 100% | 7.8 s 1.5 charged | 51% HP left on average | |
| 11 | groundMud-Slap groundEarth PowernormalWrap | 4.264 | 100% | 7.8 s 1.5 charged | 48% HP left on average | |
| 12 | rockSmack Down rockRock WreckerrockStone Edge | 3.920 | 100% | 7.6 s 0.8 charged | 68% HP left on average | |
| 13 | fireFire Fang rockStone EdgerockWeather Ball (Rock) | 3.905 | 100% | 6.5 s 1.5 charged | 70% HP left on average | |
| 14 | poisonPoison Jab rockStone EdgegroundEarthquake | 3.875 | 100% | 8.7 s 1.9 charged | 73% HP left on average | |
| 15 | fireFire Fang fireOverheatfireFusion Flare | 3.820 | 100% | 5.0 s 0.1 charged | 74% HP left on average | |
| 16 | dragonDragon Breath dragonOutragedarkCrunch | 3.758 | 100% | 6.5 s 1.5 charged | 69% HP left on average | |
| 17 | groundSand Attack rockStone EdgegroundEarth Power | 3.704 | 100% | 7.3 s 1.5 charged | 60% HP left on average | |
| 18 | darkBite rockStone EdgegrassFrenzy Plant | 3.676 | 90% | 7.0 s 1.5 charged | 48% HP left on average | |
| 19 | dragonDragon Tail groundEarthquakedarkCrunch | 3.562 | 100% | 9.8 s 2.0 charged | 71% HP left on average | |
| 20 | rockSmack Down rockRock WreckerrockStone Edge | 3.445 | 100% | 7.3 s 0.8 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.