Shadow Absol counters
darkDark-type Female Grunt ยท slot 2Grunt
CP
5,427
Attack
445.1
x1.2 Shadow
Defense
137.8
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlastbugX-Scissor | 7.868 | 100% | 5.5 s 1.1 charged | 83% HP left on average | |
| 2 | bugFury Cutter fightingSacred SwordbugX-Scissor | 7.292 | 100% | 5.0 s 1.0 charged | 86% HP left on average | |
| 3 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.980 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 4 | fightingKarate Chop steelIron HeadrockRock Slide | 6.448 | 100% | 5.5 s 1.1 charged | 78% HP left on average | |
| 5 | grassVine Whip grassPower WhipgrassEnergy Ball | 6.388 | 100% | 6.5 s 1.3 charged | 73% HP left on average | |
| 6 | flyingWing Attack flyingBrave BirdflyingFly | 6.328 | 100% | 6.5 s 1.3 charged | 72% HP left on average | |
| 7 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 6.250 | 100% | 5.0 s 1.0 charged | 83% HP left on average | |
| 8 | fightingCounter fightingClose CombatfightingDynamic Punch | 6.110 | 100% | 6.0 s 0.1 charged | 79% HP left on average | |
| 9 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 6.058 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 10 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 5.833 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 11 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 5.268 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 12 | fightingCounter fightingCross ChopnormalHyper Beam | 5.187 | 100% | 6.5 s 1.3 charged | 67% HP left on average | |
| 13 | bugInfestation poisonSludge BombwaterAqua Tail | 5.075 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 14 | fightingLow Kick fairyPlay RoughdarkDark Pulse | 5.053 | 100% | 6.5 s 1.3 charged | 70% HP left on average | |
| 15 | dragonDragon Breath dragonDragon PulseflyingFly | 4.918 | 100% | 6.6 s 1.3 charged | 65% HP left on average | |
| 16 | darkSnarl fightingUpper HandelectricThunder Punch | 4.754 | 100% | 6.5 s 1.3 charged | 70% HP left on average | |
| 17 | bugFury Cutter fightingCross ChoprockStone Edge | 4.427 | 100% | 5.0 s 1.0 charged | 77% HP left on average | |
| 18 | bugFury Cutter fightingSacred SwordsteelIron Head | 4.400 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 19 | bugFury Cutter fightingSacred SwordbugX-Scissor | 3.961 | 100% | 5.0 s 1.0 charged | 73% HP left on average | |
| 20 | fairyGeomancy fightingClose CombatfairyMoonblast | 3.875 | 100% | 6.5 s 1.3 charged | 63% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.