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PoGoBud

Shadow Galarian Weezing counters

poisonfairyCliff ยท slot 2Leader
CP
5,438
Attack
342.9
x1.2 Shadow
Defense
230.4
x0.83 Shadow
HP
109

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Fairy Wind / Sludge

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Galarian Weezing
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
5.366
100%9.5 s
3.0 charged
81% HP left on average
2
Lunala
psychicConfusion
psychicFuture SightpsychicPsychic
3.014
100%10.0 s
1.0 charged
67% HP left on average
3
Meloetta (Aria)
psychicConfusion
psychicPsyshocknormalHyper Beam
2.953
100%10.0 s
1.0 charged
66% HP left on average
4
Shadow Metagross
steelBullet Punch
steelFlash CannongroundEarthquake
2.945
100%10.0 s
1.0 charged
66% HP left on average
5
Shadow Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
2.781
100%9.5 s
1.0 charged
64% HP left on average
6
Shadow Mewtwo
psychicConfusion
psychicPsystrikepsychicPsychic
2.535
100%8.0 s
1.0 charged
61% HP left on average
7
Solgaleo
fireFire Spin
steelIron HeadpsychicPsychic Fangs
2.095
100%13.0 s
4.0 charged
52% HP left on average
8
Jirachi
psychicConfusion
steelDoom DesirepsychicPsychic
1.969
100%11.0 s
2.0 charged
49% HP left on average
9
Aggron
steelMetal Sound
steelHeavy SlamrockMeteor Beam
1.960
100%14.5 s
4.0 charged
49% HP left on average
10
Shadow Mamoswine
groundMud-Slap
groundHigh HorsepowergroundBulldoze
1.933
100%10.0 s
2.0 charged
48% HP left on average
11
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
1.900
100%14.5 s
4.0 charged
47% HP left on average
12
Revavroom
steelMetal Sound
steelGyro BallfireOverheat
1.862
100%14.5 s
4.0 charged
46% HP left on average
13
Shadow Aggron
steelIron Tail
steelHeavy SlamrockMeteor Beam
1.793
100%12.0 s
2.0 charged
44% HP left on average
14
Shadow Steelix
electricThunder Fang
steelHeavy SlampsychicPsychic Fangs
1.791
100%13.5 s
4.0 charged
44% HP left on average
15
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
1.761
100%11.0 s
2.0 charged
43% HP left on average
16
Azelf
psychicConfusion
psychicFuture SightfireFire Blast
1.692
100%10.0 s
1.0 charged
41% HP left on average
17
Doublade
psychicPsycho Cut
steelIron HeadfightingSacred Sword
1.692
100%11.5 s
4.0 charged
41% HP left on average
18
Corviknight
groundSand Attack
steelIron HeadflyingAir Cutter
1.691
100%14.0 s
4.0 charged
41% HP left on average
19
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
1.664
100%11.0 s
2.0 charged
40% HP left on average
20
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
1.634
100%13.5 s
4.0 charged
39% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.