Shadow Scolipede counters
bugpoisonBug-type Male Grunt ยท slot 3Grunt
CP
5,259
Attack
372.1
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
102
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Bug Bite / MegahornPoison Jab / MegahornPoison Sting / MegahornBug Bite / Sludge BombPoison Jab / Sludge BombPoison Sting / Sludge BombBug Bite / Gyro BallPoison Jab / Gyro BallPoison Sting / Gyro BallBug Bite / X-ScissorPoison Jab / X-ScissorPoison Sting / X-ScissorBug Bite / Aqua TailPoison Jab / Aqua TailPoison Sting / Aqua Tail
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 5.555 | 100% | 5.5 s 1.2 charged | 75% HP left on average | |
| 2 | ghostHex rockPower GemghostShadow Ball | 3.884 | 100% | 6.5 s 1.5 charged | 62% HP left on average | |
| 3 | ghostShadow Claw rockRock SlidefireFire Punch | 3.869 | 100% | 5.5 s 1.2 charged | 68% HP left on average | |
| 4 | steelBullet Punch fireBlaze KicksteelMeteor Mash | 3.279 | 87% | 5.4 s 1.1 charged | 60% HP left on average | |
| 5 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 3.250 | 100% | 7.5 s 1.6 charged | 63% HP left on average | |
| 6 | poisonAcid rockPower GemrockRock Slide | 3.164 | 87% | 6.5 s 1.3 charged | 53% HP left on average | |
| 7 | fireEmber fireOverheatfireFire Punch | 3.150 | 87% | 5.4 s 1.1 charged | 60% HP left on average | |
| 8 | flyingPeck psychicPsyshockfireFlamethrower | 2.998 | 93% | 5.5 s 1.1 charged | 52% HP left on average | |
| 9 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.975 | 100% | 7.2 s 1.5 charged | 58% HP left on average | |
| 10 | fireFire Spin fireFire BlastfireMagma Storm | 2.974 | 80% | 6.3 s 1.3 charged | 53% HP left on average | |
| 11 | ghostShadow Claw ghostShadow ForcerockAncient Power | 2.948 | 100% | 6.5 s 1.5 charged | 59% HP left on average | |
| 12 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 2.807 | 100% | 6.5 s 1.5 charged | 57% HP left on average | |
| 13 | dragonDragon Tail groundEarthquakedragonOutrage | 2.651 | 100% | 8.3 s 1.6 charged | 54% HP left on average | |
| 14 | fireEmber fireBlast BurnfireHeat Wave | 2.605 | 87% | 5.4 s 1.1 charged | 53% HP left on average | |
| 15 | ghostHex fireBlast BurnfireFlamethrower | 2.576 | 80% | 6.4 s 1.3 charged | 49% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.