Shadow Scizor counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireFire Spin fireFire BlastfireMagma Storm | 2.447 | 100% | 6.6 s 1.6 charged | 46% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 2.344 | 75% | 5.8 s 0.4 charged | 46% HP left on average | |
| 3 | fireFire Fang fireOverheatfireFusion Flare | 2.244 | 88% | 5.0 s 0.1 charged | 52% HP left on average | |
| 4 | fireEmber fireBlast BurnfireHeat Wave | 2.079 | 88% | 5.6 s 1.3 charged | 42% HP left on average | |
| 5 | fireFire Fang fireOverheatfireFusion Flare | 1.864 | 75% | 6.0 s 0.4 charged | 37% HP left on average | |
| 6 | fireEmber fireOverheatfireFire Punch | 1.860 | 75% | 5.4 s 1.1 charged | 38% HP left on average | |
| 7 | fireIncinerate fireOverheatfireFlame Charge | 1.768 | 88% | 5.0 s 0.1 charged | 40% HP left on average | |
| 8 | fireEmber fireBlast BurnfireHeat Wave | 1.735 | 88% | 5.6 s 1.3 charged | 33% HP left on average | |
| 9 | electricThunder Shock fireHeat WaveelectricZap Cannon | 1.671 | 63% | 5.4 s 1.0 charged | 38% HP left on average | |
| 10 | fireFire Spin fireOverheatfireFire Blast | 1.642 | 75% | 5.8 s 0.4 charged | 33% HP left on average | |
| 11 | fireEmber fireHeat WavedarkCrunch | 1.623 | 63% | 5.4 s 1.0 charged | 36% HP left on average | |
| 12 | poisonPoison Sting fireWeather Ball (Fire)grassLeaf Storm | 1.599 | 100% | 4.5 s 1.0 charged | 37% HP left on average | |
| 13 | fireIncinerate fireSacred Fire++fireSacred Fire | 1.568 | 100% | 7.1 s 0.9 charged | 31% HP left on average | |
| 14 | fireFire Fang fireOverheatfireFire Blast | 1.525 | 63% | 5.8 s 0.4 charged | 30% HP left on average | |
| 15 | ghostHex fireBlast BurnfireFlamethrower | 1.512 | 75% | 6.3 s 1.4 charged | 30% HP left on average | |
| 16 | fightingDouble Kick fireBlaze KickfightingClose Combat | 1.455 | 88% | 5.0 s 1.0 charged | 31% HP left on average | |
| 17 | flyingWing Attack fireOverheatfireHeat Wave | 1.437 | 75% | 6.4 s 1.4 charged | 28% HP left on average | |
| 18 | electricThunder Shock fireHeat WaveelectricZap Cannon | 1.415 | 63% | 5.4 s 1.0 charged | 33% HP left on average | |
| 19 | fireIncinerate fireMind BlownfireOverheat | 1.406 | 63% | 5.4 s 1.0 charged | 25% HP left on average | |
| 20 | fireFire Fang fireFire BlastfireFlamethrower | 1.324 | 63% | 5.8 s 0.4 charged | 24% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.