Shadow Steelix counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Thunder Fang / Psychic Fangs
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkBite groundEarthquakedarkCrunch | 1.933 | 100% | 16.5 s 4.0 charged | 48% HP left on average | |
| 2 | groundMud Shot groundEarthquakegroundDrill Run | 1.460 | 100% | 10.5 s 3.0 charged | 32% HP left on average | |
| 3 | darkBite groundEarthquakegroundBulldoze | 1.351 | 100% | 16.5 s 4.0 charged | 26% HP left on average | |
| 4 | groundMud-Slap groundEarthquakefightingBrick Break | 1.328 | 100% | 14.0 s 4.0 charged | 25% HP left on average | |
| 5 | dragonDragon Breath fightingAura SpheregrassSolar Beam | 1.276 | 100% | 12.0 s 3.0 charged | 22% HP left on average | |
| 6 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 1.246 | 100% | 14.0 s 3.0 charged | 20% HP left on average | |
| 7 | dragonDragon Breath fireOverheatfireFusion Flare | 1.245 | 100% | 13.5 s 3.0 charged | 20% HP left on average | |
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.238 | 100% | 12.5 s 3.0 charged | 19% HP left on average | |
| 9 | groundMud Shot groundEarthquakegroundEarth Power | 1.176 | 100% | 13.5 s 4.0 charged | 15% HP left on average | |
| 10 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.149 | 100% | 12.5 s 3.0 charged | 13% HP left on average | |
| 11 | dragonDragon Tail groundEarthquakedarkCrunch | 1.149 | 100% | 17.5 s 4.0 charged | 13% HP left on average | |
| 12 | fireFire Fang fireOverheatfireFusion Flare | 1.146 | 100% | 11.0 s 1.0 charged | 13% HP left on average | |
| 13 | grassVine Whip grassPower WhipgrassEnergy Ball | 1.114 | 100% | 18.0 s 4.0 charged | 10% HP left on average | |
| 14 | groundMud-Slap groundEarthquakegroundDrill Run | 1.082 | 100% | 14.0 s 4.0 charged | 8% HP left on average | |
| 15 | darkBite darkDark PulsedarkBrutal Swing | 1.079 | 100% | 17.0 s 5.0 charged | 7% HP left on average | |
| 16 | groundMud-Slap groundEarthquakegrassFrenzy Plant | 1.040 | 100% | 16.0 s 4.0 charged | 4% HP left on average | |
| 17 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 1.019 | 100% | 17.5 s 4.0 charged | 2% HP left on average | |
| 18 | groundMud Shot groundPrecipice BladesgroundEarthquake | 1.018 | 100% | 15.5 s 4.0 charged | 2% HP left on average | |
| 19 | groundMud-Slap groundEarthquakegroundEarth Power | 1.015 | 100% | 17.5 s 4.0 charged | 1% HP left on average | |
| 20 | grassMagical Leaf grassLeaf StormgrassSeed Bomb | 1.011 | 100% | 17.5 s 4.0 charged | 1% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.