Shadow Golurk counters
groundghostArlo ยท slot 2Leader
CP
6,736
Attack
429.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
134
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkSucker Punch flyingHurricaneflyingOblivion Wing | 1.348 | 50% | 9.9 s 1.3 charged | 20% HP left on average | |
| 2 | darkSucker Punch darkDark PulseghostShadow Ball | 1.270 | 75% | 7.3 s 1.0 charged | 20% HP left on average | |
| 3 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 1.097 | 38% | 9.1 s 0.8 charged | 13% HP left on average | |
| 4 | iceIce Fang iceIce BurniceBlizzard | 0.976 | 25% | 7.6 s 0.8 charged | 7% HP left on average | |
| 5 | grassRazor Leaf grassLeaf BladedarkNight Slash | 0.951 | 38% | 6.4 s 0.1 charged | 2% HP left on average | |
| 6 | waterWaterfall waterOrigin PulsewaterHydro Pump | 0.907 | 13% | 7.9 s 0.8 charged | 0% HP left on average | |
| 7 | darkSucker Punch darkPaybackflyingFly | 0.906 | 13% | 11.2 s 2.0 charged | 3% HP left on average | |
| 8 | darkSucker Punch darkDark PulsedarkFoul Play | 0.891 | 13% | 8.1 s 1.4 charged | 3% HP left on average | |
| 9 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 0.882 | 13% | 7.6 s 0.5 charged | 4% HP left on average | |
| 10 | darkSucker Punch darkPaybackfightingClose Combat | 0.868 | 25% | 8.6 s 1.4 charged | 5% HP left on average | |
| 11 | grassRazor Leaf grassLeaf BladedarkFoul Play | 0.810 | 0% | 7.9 s 0.8 charged | 0% HP left on average | |
| 12 | grassRazor Leaf grassSolar BeamgrassPetal Blizzard | 0.761 | 0% | 6.6 s 0.1 charged | 0% HP left on average | |
| 13 | darkSucker Punch darkPaybackdarkDark Pulse | 0.761 | 0% | 7.3 s 1.0 charged | 0% HP left on average | |
| 14 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 0.756 | 0% | 7.3 s 0.3 charged | 0% HP left on average | |
| 15 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 0.756 | 0% | 7.3 s 0.3 charged | 0% HP left on average | |
| 16 | ghostLick darkNight SlashdarkObstruct | 0.735 | 25% | 10.8 s 2.3 charged | 8% HP left on average | |
| 17 | darkBite darkCrunchgrassTrailblaze | 0.723 | 0% | 9.6 s 2.0 charged | 0% HP left on average | |
| 18 | grassRazor Leaf grassLeaf BladegrassSolar Beam | 0.716 | 0% | 6.0 s 0.0 charged | 0% HP left on average | |
| 19 | normalScratch iceIce PunchgrassTrailblaze | 0.711 | 25% | 10.1 s 2.3 charged | 9% HP left on average | |
| 20 | ghostShadow Claw fightingSuperpowernormalStomp | 0.673 | 25% | 8.3 s 1.8 charged | 6% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.