Skip to content
PoGoBud

Shadow Steelix counters

steelgroundArlo ยท slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Dragon Tail / Psychic Fangs

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Kingambit
darkSnarl
fightingFocus BlastdarkFoul Play
1.734
100%14.0 s
4.0 charged
42% HP left on average
2
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
1.273
100%12.5 s
4.0 charged
21% HP left on average
3
Solgaleo
fireFire Spin
fireFlamethrowersteelIron Head
1.257
100%15.5 s
5.0 charged
20% HP left on average
4
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.135
100%11.0 s
4.0 charged
12% HP left on average
5
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
1.132
100%15.5 s
4.0 charged
12% HP left on average
6
Necrozma (Dusk Mane)
psychicPsycho Cut
darkDark PulsesteelSunsteel Strike
1.112
100%19.0 s
6.0 charged
10% HP left on average
7
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
1.099
100%12.5 s
2.0 charged
9% HP left on average
8
Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
1.073
100%16.5 s
5.0 charged
7% HP left on average
9
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
1.071
100%12.5 s
4.0 charged
7% HP left on average
10
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
1.062
100%14.0 s
4.0 charged
6% HP left on average
11
Jirachi
electricCharge Beam
fightingAura SpheresteelDoom Desire
1.062
100%17.5 s
6.0 charged
6% HP left on average
12
Excadrill
groundMud Shot
groundDrill RungroundScorching Sands
1.036
100%12.0 s
4.0 charged
3% HP left on average
13
Zacian (Crowned Sword)
flyingAir Slash
fightingClose CombatsteelBehemoth Blade
1.032
100%15.5 s
5.0 charged
3% HP left on average
14
Hisuian Samurott
waterWaterfall
fightingSacred SwordwaterRazor Shell
1.023
100%11.0 s
4.0 charged
2% HP left on average
15
Grimmsnarl
darkSucker Punch
darkDark PulsedarkFoul Play
0.933
0%16.5 s
5.0 charged
0% HP left on average
16
Lunala
ghostShadow Claw
ghostShadow BallpsychicFuture Sight
0.925
0%16.0 s
4.0 charged
0% HP left on average
17
Zarude
darkBite
grassPower WhipgrassEnergy Ball
0.917
0%17.0 s
5.0 charged
0% HP left on average
18
Necrozma (Dawn Wings)
ghostShadow Claw
ghostMoongeist BeamdarkDark Pulse
0.900
0%14.5 s
4.0 charged
0% HP left on average
19
Celebi
grassMagical Leaf
fightingAura SpheregrassLeaf Storm
0.883
0%13.0 s
4.0 charged
0% HP left on average
20
Aggron
dragonDragon Tail
fightingBrick BreaksteelHeavy Slam
0.883
0%15.0 s
5.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme