Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾Hide ▴
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★ boosts a type this boss is weak toFriendship
every trainer in the lobby who is your friendMega in the lobby
a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of othersParty Power
Party Play: the charged move after a full meter does 2xAdventure Effects
only these three change a raidOf the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.
Best counters
Mega, Legendary, Shadow · level 40The best Victini counters are Primal Kyogre, Necrozma (Dawn Wings), Shadow Darkrai, Shadow Kingler, Shadow Hydreigon & Shadow Kyogre.
Primal Kyogre
Necrozma (Dawn Wings)
S. Darkrai
S. Kingler
S. Hydreigon
S. Kyogre
5 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.
Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %
- 1
Primal KyogreMegaLegendarypartyWaterfall / Origin Pulse0.080:15 - 2
Necrozma (Dawn Wings)LegendarypartyShadow Claw / Moongeist Beam0.080:15 - 3
Mega StarmieMegaWater Gun / Liquidation+0.080:15 - 4
Mega GengarMegaLick / Shadow Ball0.090:16 - 5
Mega GreninjaMegaWater Shuriken / Hydro Cannon0.090:16 - 6
Shadow DarkraiShadowLegendarypartySnarl / Foul Play0.090:16 - 7
Mega DiancieMegaLegendaryRock Throw / Rock Slide0.090:16 - 8
Shadow KinglerShadowpartyBubble / Crabhammer0.090:16 - 9
Shadow HydreigonShadowpartyBite / Brutal Swing0.090:16 - 10
Mega BanetteMegaShadow Claw / Shadow Ball0.090:16 - 11
Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse0.090:16
More orders under All settings (Sort by). The top 15 in detail.
Type a name, then Enter or click a result
Top 15 Victini counters in detail
Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.
| # | Attacker | Moveset | ||||||
|---|---|---|---|---|---|---|---|---|
| 1 | waterWaterfallwaterOrigin Pulse | 5,902 | 0:15 | 0.08 | 0.0 | 2981.9% | ||
| 2 | ghostShadow ClawghostMoongeist Beam | 4,099 | 0:15 | 0.08 | 0.0 | 2979.9% | ||
| 3 | waterWater GunwaterLiquidation+ | 3,701 | 0:15 | 0.08 | 0.0 | 2906.4% | ||
| 4 | ghostLickghostShadow Ball | 4,336 | 0:16 | 0.09 | 0.1 | 2798.3% | ||
| 5 | waterWater ShurikenwaterHydro Cannon | 3,784 | 0:16 | 0.09 | 0.0 | 2783.9% | ||
| 6 | darkSnarldarkFoul Play | 3,739 | 0:16 | 0.09 | 0.0 | 2731.5% | ||
| 7 | rockRock ThrowrockRock Slide | 4,346 | 0:16 | 0.09 | 0.0 | 2697.7% | ||
| 8 | waterBubblewaterCrabhammer | 2,829 | 0:16 | 0.09 | 0.0 | 2657.6% | ||
| 9 | darkBitedarkBrutal Swing | 3,625 | 0:16 | 0.09 | 0.0 | 2647.0% | ||
| 10 | ghostShadow ClawghostShadow Ball | 3,594 | 0:16 | 0.09 | 0.1 | 2644.7% | ||
| 11 | waterWaterfallwaterOrigin Pulse | 4,115 | 0:16 | 0.09 | 0.0 | 2642.1% | ||
| 12 | groundMud ShotwaterHydro Cannon | 4,401 | 0:17 | 0.09 | 0.0 | 2593.4% | ||
| 13 | rockSmack DownrockRock Slide | 3,298 | 0:17 | 0.09 | 0.2 | 2564.2% | ||
| 14 | darkSnarldarkDark Pulse+ | 3,842 | 0:17 | 0.10 | 0.0 | 2557.2% | ||
| 15 | groundMud ShotgroundPrecipice Blades | 4,115 | 0:17 | 0.10 | 0.0 | 2536.1% |
Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.
Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Victini.
Estimator is how many trainers of this strength the fight needs. Power is the share of Victini's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.
“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.
Simulating each boss moveset…
Victini weaknesses and resistances
Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.
- Weak (5)
- Neutral (6)
- Resists (7)
It resists fighting0.625xsteel0.625xfire0.625xgrass0.625xpsychic0.625xice0.625xfairy0.625x— bringing one of those is throwing damage away.
What Victini throws at you
Its standard movepool, with the damage window a dodge has to beat.
Fast moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| psychicConfusionSTAB | 19 | +14 | 1.5s | 0.50s |
| normalQuick Attack | 10 | +13 | 1.0s | 0.45s |
Charged moves
| Move | Power | Energy | Duration | Hits at |
|---|---|---|---|---|
| fireOverheatSTAB | 160 | -100 | 4.0s | 2.60s |
| fireV-createSTAB | 105 | -33 | 3.0s | 1.90s |
| fightingFocus Blast | 140 | -100 | 3.5s | 3.00s |
| psychicPsychicSTAB | 95 | -50 | 3.0s | 1.50s |
| psychicPsyshockSTAB | 60 | -33 | 2.5s | 1.80s |
Catch CP
What the encounter after the fight can hand you.
| IV spread | CP at L20 | CP at L25 (weather boosted) |
|---|---|---|
| 10/10/10floor | 1,785 | 2,231 |
| 11/11/11 | 1,801 | 2,251 |
| 12/12/12 | 1,817 | 2,271 |
| 13/13/13 | 1,833 | 2,291 |
| 14/14/14 | 1,849 | 2,312 |
| 15/15/15hundo | 1,865 | 2,332 |
Caught CP range 1,785 - 1,865, or 2,231 - 2,332 when the weather boosts it.
A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.
When it is in raids
From the raid schedule, refreshed daily.
Victini is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.
All settings
Tier 1: 600 HP, 3:00 timer, boss Attack 134 / Defense 134 (15/15/15 at tier CPM 0.5974).
Every column, and pokebattler.com's own rank
On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.
| # | Attacker | Moveset | Overall | Power | Est.Estimator | TimeTime to win | Faints | Win % (1) | CP | DPS | TDO |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Primal Kyogre top pickwatermega Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 100% | 2981.9% | 0.08 | 0:15 | 0.0 | 100% | 5,902 | 42.2 | 617 |
| 2 | Necrozma (Dawn Wings) top pickpsychicghost Shadow Claw / Moongeist Beam | Shadow Claw / Moongeist Beam+14 more movesets | 100% | 2979.9% | 0.08 | 0:15 | 0.0 | 100% | 4,099 | 41.9 | 613 |
| 3 | Mega Starmie waterpsychicmega Water Gun / Liquidation+ | Water Gun / Liquidation++44 more movesets | 95% | 2906.4% | 0.08 | 0:15 | 0.0 | 100% | 3,701 | 40.4 | 606 |
| 4 | Mega Gengar ghostpoisonmega Lick / Shadow Ball | Lick / Shadow Ball+31 more movesets | 82% | 2798.3% | 0.09 | 0:16 | 0.1 | 100% | 4,336 | 41.1 | 610 |
| 5 | Mega Greninja waterdarkmega Water Shuriken / Hydro Cannon | Water Shuriken / Hydro Cannon+17 more movesets | 89% | 2783.9% | 0.09 | 0:16 | 0.0 | 100% | 3,784 | 41.6 | 650 |
| 6 | Shadow Darkrai darkshadow Snarl / Foul Play | Snarl / Foul Play+14 more movesets | 83% | 2731.5% | 0.09 | 0:16 | 0.0 | 100% | 3,739 | 41.4 | 658 |
| 7 | Mega Diancie rockfairymega Rock Throw / Rock Slide | Rock Throw / Rock Slide+5 more movesets | 81% | 2697.7% | 0.09 | 0:16 | 0.0 | 100% | 4,346 | 37.5 | 605 |
| 8 | Shadow Kingler watershadow Bubble / Crabhammer | Bubble / Crabhammer+14 more movesets | 75% | 2657.6% | 0.09 | 0:16 | 0.0 | 100% | 2,829 | 38.4 | 613 |
| 9 | Shadow Hydreigon darkdragonshadow Bite / Brutal Swing | Bite / Brutal Swing+9 more movesets | 83% | 2647.0% | 0.09 | 0:16 | 0.0 | 100% | 3,625 | 37.7 | 620 |
| 10 | Mega Banette ghostmega Shadow Claw / Shadow Ball | Shadow Claw / Shadow Ball+5 more movesets | 77% | 2644.7% | 0.09 | 0:16 | 0.1 | 100% | 3,594 | 37.6 | 602 |
| 11 | Shadow Kyogre watershadow Waterfall / Origin Pulse | Waterfall / Origin Pulse+5 more movesets | 81% | 2642.1% | 0.09 | 0:16 | 0.0 | 100% | 4,115 | 37.7 | 622 |
| 12 | Mega Swampert watergroundmega Mud Shot / Hydro Cannon | Mud Shot / Hydro Cannon+11 more movesets | 82% | 2593.4% | 0.09 | 0:17 | 0.0 | 100% | 4,401 | 36.2 | 607 |
| 13 | Shadow Rampardos rockshadow Smack Down / Rock Slide | Smack Down / Rock Slide+5 more movesets | 71% | 2564.2% | 0.09 | 0:17 | 0.2 | 100% | 3,298 | 37.4 | 565 |
| 14 | Mega Houndoom darkfiremega Snarl / Dark Pulse+ | Snarl / Dark Pulse++17 more movesets | 82% | 2557.2% | 0.10 | 0:17 | 0.0 | 100% | 3,842 | 38.5 | 657 |
| 15 | Shadow Groudon groundshadow Mud Shot / Precipice Blades | Mud Shot / Precipice Blades+9 more movesets | 77% | 2536.1% | 0.10 | 0:17 | 0.0 | 100% | 4,115 | 40.3 | 691 |
| 16 | Shadow Gengar ghostpoisonshadow Shadow Claw / Shadow Ball | Shadow Claw / Shadow Ball+31 more movesets | 68% | 2520.3% | 0.10 | 0:17 | 0.3 | 100% | 2,878 | 36.6 | 519 |
| 17 | Mega Absol darkmega Snarl / Brutal Swing | Snarl / Brutal Swing+9 more movesets | 71% | 2506.1% | 0.10 | 0:17 | 0.2 | 100% | 3,301 | 39.0 | 592 |
| 18 | Shadow Greninja waterdarkshadow Water Shuriken / Hydro Cannon | Water Shuriken / Hydro Cannon+14 more movesets | 73% | 2505.2% | 0.10 | 0:17 | 0.2 | 100% | 2,654 | 34.8 | 537 |
| 19 | Shadow Tyranitar rockdarkshadow Bite / Brutal Swing | Bite / Brutal Swing+15 more movesets | 78% | 2496.8% | 0.10 | 0:17 | 0.0 | 100% | 3,834 | 35.7 | 622 |
| 20 | Shadow Rhyperior groundrockshadow Mud-Slap / Rock Wrecker | Mud-Slap / Rock Wrecker+15 more movesets | 76% | 2478.4% | 0.10 | 0:18 | 0.0 | 100% | 3,733 | 35.0 | 615 |
| 21 | Mega Tyranitar rockdarkmega Bite / Brutal Swing | Bite / Brutal Swing+15 more movesets | 83% | 2470.0% | 0.10 | 0:18 | 0.0 | 100% | 5,347 | 35.3 | 624 |
| 22 | Inteleon water Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+9 more movesets | 69% | 2438.5% | 0.10 | 0:18 | 0.0 | 100% | 2,964 | 34.3 | 607 |
| 23 | Shadow Crawdaunt waterdarkshadow Snarl / Crabhammer | Snarl / Crabhammer+11 more movesets | 69% | 2434.1% | 0.10 | 0:18 | 0.2 | 100% | 2,474 | 34.8 | 543 |
| 24 | Shadow Samurott watershadow Fury Cutter / Hydro Cannon | Fury Cutter / Hydro Cannon+11 more movesets | 70% | 2420.6% | 0.10 | 0:18 | 0.0 | 100% | 2,826 | 35.4 | 636 |
| 25 | Mega Mewtwo X psychicfightingmega Psycho Cut / Shadow Ball | Psycho Cut / Shadow Ball+26 more movesets | 76% | 2419.2% | 0.10 | 0:18 | 0.0 | 100% | 6,112 | 37.0 | 666 |
| 26 | Shadow Mewtwo psychicshadow Psycho Cut / Shadow Ball | Psycho Cut / Shadow Ball+23 more movesets | 72% | 2411.5% | 0.10 | 0:18 | 0.0 | 100% | 4,178 | 33.6 | 600 |
| 27 | Shadow Swampert watergroundshadow Water Gun / Hydro Cannon | Water Gun / Hydro Cannon+11 more movesets | 70% | 2400.6% | 0.10 | 0:18 | 0.0 | 100% | 2,974 | 33.2 | 603 |
| 28 | Primal Groudon groundfiremega Mud Shot / Precipice Blades | Mud Shot / Precipice Blades+9 more movesets | 80% | 2399.3% | 0.10 | 0:18 | 0.0 | 100% | 5,902 | 42.6 | 773 |
| 29 | Mega Rayquaza dragonflyingmega Dragon Tail / Dragon Ascent | Dragon Tail / Dragon Ascent+11 more movesets | 76% | 2384.8% | 0.10 | 0:18 | 0.0 | 100% | 5,713 | 33.6 | 614 |
| 30 | Shadow Absol darkshadow Snarl / Brutal Swing | Snarl / Brutal Swing+9 more movesets | 65% | 2377.2% | 0.10 | 0:18 | 0.5 | 100% | 2,526 | 35.4 | 502 |
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).
Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.
Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.
- Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
- Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
- Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
- Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.
Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.