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Sinistea counters

ghostTier 1
Lobby CP
3,845
HP
600
Timer
3:00
Attack
89
Defense
66
Difficulty
0.05
Pokebattler scale

Beating Sinistea should take 1 trainer with level 40 counters. Caught CP 603-650.

Weak toghost1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Weather

★ boosts a type this boss is weak to

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Ghost Mega — most top counters attack with Ghost

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Sinistea counters are Mega Gengar, Shadow Gengar, Shadow Absol, Shadow Darkrai, Necrozma (Dawn Wings) & Shadow Hydreigon.

Suggested party of sixat most one Mega
  1. M. Gengar
  2. S. Gengar
  3. S. Absol
  4. S. Darkrai
  5. Necrozma (Dawn Wings)
  6. S. Hydreigon

9 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega GengarMegapartyLick / Shadow Ball0.040:07
  2. 2Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.050:08
  3. 3Shadow GengarShadowpartyShadow Claw / Shadow Ball0.050:09
  4. 4Shadow AbsolShadowpartySnarl / Brutal Swing0.050:09
  5. 5Mega AbsolMegaSnarl / Brutal Swing0.050:09
  6. 6Mega BanetteMegaShadow Claw / Shadow Ball0.050:09
  7. 7Mega Mewtwo XMegaLegendaryConfusion / Shadow Ball0.050:09
  8. 8Shadow DarkraiShadowLegendarypartySnarl / Shadow Ball0.050:09
  9. 9Mega StarmieMegaPsywave / Liquidation+0.050:09
  10. 10Mega HoundoomMegaSnarl / Dark Pulse+0.050:09
  11. 14Necrozma (Dawn Wings)LegendarypartyPsycho Cut / Moongeist Beam0.060:10
  12. 15Shadow HydreigonShadowpartyBite / Dark Pulse0.060:10

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Related countersShadow Sinistea
Raid alerts…

Top 15 Sinistea counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Gengarghostpoisonjoint top pickghostLickghostShadow Ball4,3360:070.040.05813.6%
2Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4280:080.050.05341.9%
3Shadow GengarghostpoisonghostShadow ClawghostShadow Ball2,8780:090.050.04954.5%
4Shadow AbsoldarkdarkSnarldarkBrutal Swing2,5260:090.050.04909.9%
5Mega AbsoldarkdarkSnarldarkBrutal Swing3,3010:090.050.04887.9%
6Mega BanetteghostghostShadow ClawghostShadow Ball3,5940:090.050.04871.5%
7Mega Mewtwo XpsychicfightingpsychicConfusionghostShadow Ball6,1120:090.050.04844.4%
8Shadow DarkraidarkdarkSnarlghostShadow Ball3,7390:090.050.04844.4%
9Mega StarmiewaterpsychicpsychicPsywavewaterLiquidation+3,7010:090.050.04843.3%
10Mega HoundoomdarkfiredarkSnarldarkDark Pulse+3,8420:090.050.04697.2%
11Mega RayquazadragonflyingdragonDragon TailflyingDragon Ascent5,7130:100.050.04551.1%
12Mega Raichu XelectricelectricVolt SwitchelectricVolt Tackle+3,5100:100.050.04540.6%
13Mega Raichu YelectricelectricThunder ShockelectricZap Cannon+3,7800:100.050.04448.0%
14Necrozma (Dawn Wings)psychicghostpsychicPsycho CutghostMoongeist Beam4,0990:100.060.04373.0%
15Shadow HydreigondarkdragondarkBitedarkDark Pulse3,6250:100.060.04359.9%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Sinistea.

Estimator is how many trainers of this strength the fight needs. Power is the share of Sinistea's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

Simulating each boss moveset…

Sinistea weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (2)
  • Neutral (12)
  • Resists (4)

It resists normal0.39xfighting0.39xpoison0.625xbug0.625x— bringing one of those is throwing damage away.

What Sinistea throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
darkSucker Punch5+60.5s0.10s
ghostAstonishSTAB7+131.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
ghostShadow BallSTAB100-503.0s2.40s
psychicPsychic95-503.0s1.50s
darkDark Pulse80-503.0s1.40s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor603754
11/11/11612765
12/12/12622777
13/13/13631789
14/14/14641801
15/15/15hundo650813

Caught CP range 603 - 650, or 754 - 813 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

When it is in raids

From the raid schedule, refreshed daily.

Sinistea is not on the raid schedule right now. The simulation above is still exact for the tier chosen — any boss can be simulated, current or not.

All settings

Tier 1: 600 HP, 3:00 timer, boss Attack 89 / Defense 66 (15/15/15 at tier CPM 0.5974).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Gengar
ghostpoisonmega
Lick / Shadow Ball
0.040:070.0
2
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.050:080.0
3
Shadow Gengar
ghostpoisonshadow
Shadow Claw / Shadow Ball
0.050:090.0
4
Shadow Absol
darkshadow
Snarl / Brutal Swing
0.050:090.0
5
Mega Absol
darkmega
Snarl / Brutal Swing
0.050:090.0
6
Mega Banette
ghostmega
Shadow Claw / Shadow Ball
0.050:090.0
7
Mega Mewtwo X
psychicfightingmega
Confusion / Shadow Ball
0.050:090.0
8
Shadow Darkrai
darkshadow
Snarl / Shadow Ball
0.050:090.0
9
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
0.050:090.0
10
Mega Houndoom
darkfiremega
Snarl / Dark Pulse+
0.050:090.0
11
Mega Rayquaza
dragonflyingmega
Dragon Tail / Dragon Ascent
0.050:100.0
12
Mega Raichu X
electricmega
Volt Switch / Volt Tackle+
0.050:100.0
13
Mega Raichu Y
electricmega
Thunder Shock / Zap Cannon+
0.050:100.0
14
Necrozma (Dawn Wings)
psychicghost
Psycho Cut / Moongeist Beam
0.060:100.0
15
Shadow Hydreigon
darkdragonshadow
Bite / Dark Pulse
0.060:100.0
16
Shadow Chandelure
ghostfireshadow
Fire Spin / Shadow Ball
0.060:100.0
17
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Ball
0.060:100.0
18
Shadow Honchkrow
darkflyingshadow
Snarl / Brave Bird
0.060:100.0
19
Necrozma (Dusk Mane)
psychicsteel
Psycho Cut / Sunsteel Strike
0.060:100.0
20
Mega Staraptor
fightingflyingmega
Wing Attack / Brave Bird+
0.060:100.0
21
Shadow Mewtwo
psychicshadow
Confusion / Shadow Ball
0.060:100.0
22
Mega Alakazam
psychicmega
Confusion / Shadow Ball
0.060:100.0
23
Blacephalon
fireghost
Incinerate / Shadow Ball
0.060:100.0
24
Gengar
ghostpoison
Shadow Claw / Shadow Ball
0.060:100.0
25
Hisuian Zoroark
normalghost
Shadow Claw / Shadow Ball
0.060:100.0
26
Shadow Salamence
dragonflyingshadow
Bite / Brutal Swing
0.060:110.0
27
Mega Greninja
waterdarkmega
Feint Attack / Night Slash
0.060:110.0
28
Shadow Houndoom
darkfireshadow
Snarl / Crunch
0.060:110.0
29
Mega Aerodactyl
rockflyingmega
Bite / Brutal Swing
0.060:110.0
30
Mega Salamence
dragonflyingmega
Bite / Brutal Swing
0.060:110.0
How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com. Boss-by-boss accuracy report.

Ranked 30 attackers in 0.1 s (50 Monte Carlo runs each, seed 1). Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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