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Shadow raid

Shadow Lampent counters

ghostfireShadow Tier 3In raids until Tue 6 Oct, 20:00

A Shadow raid boss hits harder than its normal form (Shadow Frenzy), and the Pokemon you catch afterwards is a Shadow. Purified Gems weaken it mid-fight; the simulation does not use them.

Lobby CP
13,268
HP
4,000
Timer
3:00
Attack
139
Defense
98
Difficulty
0.71
Pokebattler scale

Beating Shadow Lampent should take 1 trainer with level 40 counters. Caught CP 871-976.

Weak toground1.6xrock1.6xghost1.6xwater1.6xdark1.6x

Who to bring

Improve your raidweather · friendship · Mega in the lobby · Party Power · Adventure EffectsShow ▾

Friendship

every trainer in the lobby who is your friend

Mega in the lobby

a Mega boosts every trainer's attacks: 1.3x of its own type, 1.1x of others
Try a Water Mega — most top counters attack with Water

Party Power

Party Play: the charged move after a full meter does 2x

Of the game's eleven Adventure Effects only Behemoth Blade (Crowned Sword Zacian), Behemoth Bash (Crowned Shield Zamazenta) and Dynamic Punch+ (Mega Mewtwo X) change a raid; Roar of Time, Spacial Rend, Freeze Shock, Ice Burn, Sunsteel Strike, Moongeist Beam, Future Sight+ and Dynamax Cannon act outside raids. Dynamic Punch+ only counts against a Mega boss, so it changes nothing here. Sources: the full list, Behemoth Blade / Bash, Dynamic Punch+.

Best counters

Mega, Legendary, Shadow · level 40

The best Shadow Lampent counters are Mega Greninja, Necrozma (Dawn Wings), Shadow Landorus (Therian), Shadow Darkrai, Shadow Kyogre & Shadow Groudon.

Suggested party of sixat most one Mega
  1. M. Greninja
  2. Necrozma (Dawn Wings)
  3. S. Landorus (Therian)
  4. S. Darkrai
  5. S. Kyogre
  6. S. Groudon

7 more Megas ranked inside the top six — a party can hold only one Mega, so the best one stays and the next non-Mega takes the slot.

Ranked by Estimator (trainers needed); small print: time to winOrder byEstimatorOverall %

  1. 1Mega GreninjaMegapartyWater Shuriken / Surf+0.671:58
  2. 2Mega HoundoomMegaSnarl / Dark Pulse+0.681:59
  3. 3Mega StarmieMegaPsywave / Liquidation+0.692:01
  4. 4Necrozma (Dawn Wings)LegendarypartyPsycho Cut / Moongeist Beam0.722:06
  5. 5Primal GroudonMegaLegendaryMud Shot / Precipice Blades0.732:09
  6. 6Shadow Landorus (Therian)ShadowLegendarypartyMud Shot / Sandsear Storm0.752:11
  7. 7Primal KyogreMegaLegendaryWaterfall / Origin Pulse0.752:11
  8. 8Mega GengarMegaLick / Shadow Ball0.752:13
  9. 9Mega Mewtwo YMegaLegendaryPsycho Cut / Future Sight+0.772:16
  10. 10Mega Mewtwo XMegaLegendaryPsycho Cut / Shadow Ball0.782:17
  11. 11Shadow DarkraiShadowLegendarypartySnarl / Foul Play0.792:19
  12. 12Shadow KyogreShadowLegendarypartyWaterfall / Origin Pulse0.792:19
  13. 13Shadow GroudonShadowLegendarypartyMud Shot / Precipice Blades0.802:20

More orders under All settings (Sort by). The top 15 in detail.

Build and order a party of six →Plan your raid lobby →

Type a name, then Enter or click a result

Raid tier — Easy Group Shadow Raid
Raid alerts…

Top 15 Shadow Lampent counters in detail

Click a row for damage per move, breakpoints and the energy cycle. Click a column to sort. All 30 ranked attackers, with every column, are under All settings.

Trainers1soloable
#AttackerMoveset
1Mega Greninjawaterdarkjoint top pickwaterWater ShurikenwaterSurf+3,7841:580.673.5199.6%
2Mega Houndoomdarkfirejoint top pickdarkSnarldarkDark Pulse+3,8421:590.682.1197.5%
3Mega StarmiewaterpsychicpsychicPsywavewaterLiquidation+3,7012:010.693.2194.3%
4Necrozma (Dawn Wings)psychicghostpsychicPsycho CutghostMoongeist Beam4,0992:060.723.1186.4%
5Primal GroudongroundfiregroundMud ShotgroundPrecipice Blades5,9022:090.731.7182.5%
6Shadow Landorus (Therian)groundflyinggroundMud ShotgroundSandsear Storm3,9222:110.754.6179.4%
7Primal KyogrewaterwaterWaterfallwaterOrigin Pulse5,9022:110.752.1178.5%
8Mega GengarghostpoisonghostLickghostShadow Ball4,3362:130.754.3177.0%
9Mega Mewtwo YpsychicpsychicPsycho CutpsychicFuture Sight+6,4282:160.773.0173.1%
10Mega Mewtwo XpsychicfightingpsychicPsycho CutghostShadow Ball6,1122:170.783.1171.2%
11Shadow DarkraidarkdarkSnarldarkFoul Play3,7392:190.795.1169.4%
12Shadow KyogrewaterwaterWaterfallwaterOrigin Pulse4,1152:190.793.3168.7%
13Shadow GroudongroundgroundMud ShotgroundPrecipice Blades4,1152:200.804.4168.1%
14Shadow RampardosrockrockSmack DownrockRock Slide3,2982:210.815.2166.0%
15Shadow ChandelureghostfireghostHexghostShadow Ball3,2682:230.824.3163.8%

Ordered by Estimator alone, fewest trainers needed first. . The place badge names each row's Overall place on hover.

Times are one trainer with six copies of that attacker, level 40 at 15/15/15, no weather, no friendship, no dodging, Shadow / Mega / Legendary attackers hidden — the same defaults pokebattler.com's own counter pages open with. Open the full counter tool to change any of them. "Details" opens the per-move damage, breakpoints and energy cycle against Shadow Lampent.

Estimator is how many trainers of this strength the fight needs. Power is the share of Shadow Lampent's HP that six of that attacker remove inside one raid timer, so over 100% means they finish it with time to spare. Faints is how many of the six go down inside that timer.

“Joint top pick”: 2 attackers inside 2.1% of each other — this simulator's own accuracy against pokebattler.com (median 1.6% per attacker), so any of them is the right answer.

Simulating each boss moveset…

Lampent weaknesses and resistances

Every one of the 18 attacking types against this boss's typing. GO multipliers: 1.6x super effective, 2.56x doubly, 0.625x resisted, 0.39x doubly resisted.

  • Weak (5)
  • Neutral (4)
  • Resists (9)

It resists normal0.39xfighting0.39xbug0.39xpoison0.625xsteel0.625xfire0.625xgrass0.625xice0.625xfairy0.625x— bringing one of those is throwing damage away.

What Lampent throws at you

Its standard movepool, with the damage window a dodge has to beat.

Fast moves

MovePowerEnergyDurationHits at
fireEmberSTAB10+101.0s0.60s
ghostAstonishSTAB7+131.0s0.60s

Charged moves

MovePowerEnergyDurationHits at
fireHeat WaveSTAB95-1003.0s1.70s
fireFlame BurstSTAB70-502.5s0.90s
grassEnergy Ball90-504.0s3.10s

Catch CP

What the encounter after the fight can hand you.

IV spreadCP at L20CP at L25 (weather boosted)
6/6/6floor8711,089
7/7/78831,103
8/8/88941,118
9/9/99051,132
10/10/109171,146
11/11/119291,161
12/12/129401,175
13/13/139521,190
14/14/149641,205
15/15/15hundo9761,220

Caught CP range 871 - 976, or 1,089 - 1,220 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 6/6/6 — a Shadow raid's floor is 6, not the usual 10. Anything outside the first range is not this raid's reward.

LeekDuck publishes 871 - 976 normal and 1,089 - 1,220 boosted for this boss — both match the table above exactly, computed from base stats rather than copied from it.

Shadow raid floor. A Shadow Raid encounter rolls a minimum of 6/6/6, so this band starts at 871, not at the 917 a 10/10/10 catch would give. pokebattler.com's own page for a Shadow boss prints that 10/10/10 value as its floor — it is applying the standard-raid rule — so expect its range to start 46 CP higher than this one. LeekDuck's published band agrees with the table above.

When it is in raids

From the raid schedule, refreshed daily.

  • in raids nowShadow LampentShadow Tier 3Shadowshiny availableWed 9 Sept, 06:00 – Tue 6 Oct, 20:00 · ends in 1 day

All settings

Shadow Tier 3: 4,000 HP, 3:00 timer, boss Attack 139 / Defense 98 (15/15/15 at tier CPM 0.76).

Attackers allowed
Share these exact settings
Every column, and pokebattler.com's own rank

On a phone the list shows estimator, time to win and faints. Overall, Power, win chance, CP, DPS and TDO appear on a wider screen.

#AttackerEst.TimeFaints
1
Mega Greninja
top pickwaterdarkmega
Water Shuriken / Surf+
0.671:583.6
2
Mega Houndoom
top pickdarkfiremega
Snarl / Dark Pulse+
0.681:592.0
3
Mega Starmie
waterpsychicmega
Psywave / Liquidation+
0.692:013.1
4
Necrozma (Dawn Wings)
psychicghost
Psycho Cut / Moongeist Beam
0.722:063.0
5
Primal Groudon
groundfiremega
Mud Shot / Precipice Blades
0.732:091.6
6
Shadow Landorus (Therian)
groundflyingshadow
Mud Shot / Sandsear Storm
0.752:114.5
7
Primal Kyogre
watermega
Waterfall / Origin Pulse
0.752:112.1
8
Mega Gengar
ghostpoisonmega
Lick / Shadow Ball
0.752:134.2
9
Mega Mewtwo Y
psychicmega
Psycho Cut / Future Sight+
0.772:162.9
10
Mega Mewtwo X
psychicfightingmega
Psycho Cut / Shadow Ball
0.782:173.0
11
Shadow Darkrai
darkshadow
Snarl / Foul Play
0.792:195.0
12
Shadow Kyogre
watershadow
Waterfall / Origin Pulse
0.792:193.2
13
Shadow Groudon
groundshadow
Mud Shot / Precipice Blades
0.802:204.3
14
Shadow Rampardos
rockshadow
Smack Down / Rock Slide
0.812:215.6
15
Shadow Chandelure
ghostfireshadow
Hex / Shadow Ball
0.822:234.1
16
Shadow Hydreigon
darkdragonshadow
Bite / Brutal Swing
0.822:233.0
17
Mega Tyranitar
rockdarkmega
Bite / Brutal Swing
0.822:242.2
18
Shadow Tyranitar
rockdarkshadow
Bite / Brutal Swing
0.822:243.3
19
Mega Garchomp
dragongroundmega
Mud Shot / Earth Power
0.822:242.2
20
Mega Absol
darkmega
Snarl / Brutal Swing
0.832:266.1
21
Mega Swampert
watergroundmega
Mud Shot / Hydro Cannon
0.852:293.9
22
Shadow Greninja
waterdarkshadow
Water Shuriken / Hydro Cannon
0.852:305.4
23
Shadow Kingler
watershadow
Bubble / Crabhammer
0.862:315.6
24
Shadow Gengar
ghostpoisonshadow
Lick / Shadow Ball
0.862:316.7
25
Shadow Giratina (Origin)
ghostdragonshadow
Shadow Claw / Shadow Force
0.872:332.4
26
Landorus (Therian)
groundflying
Mud Shot / Sandsear Storm
0.872:334.3
27
Mega Banette
ghostmega
Shadow Claw / Shadow Ball
0.882:345.8
28
Mega Blastoise
watermega
Water Gun / Hydro Cannon
0.882:343.4
29
Shadow Rhyperior
groundrockshadow
Mud-Slap / Rock Wrecker
0.882:354.5
30
Shadow Garchomp
dragongroundshadow
Mud Shot / Earth Power
0.892:363.2

PB # is pokebattler.com's own rank for the same attacker at these settings (snapshot 2026-09-10). 15 of our 30 rows are on its 30-row list, 7 in both top tens. Sort by Pokebattler's own rank

How accurate is this? Same top pick as pokebattler.com on 26 of 27 lists checked, 90% of its top tens shared; weakest on Mewtwo's default list (7 of 10).

Ranking. Our full ranking against the page pokebattler.com serves for the same boss and settings, on 27 boss and filter combinations read live (2026-10-04): 242 of 270 top-ten places shared, the same #1 on 26. On the six fixed reference bosses (read 2026-10-03): 85% top-ten overlap with its default filters, 83% with Shadow, Mega and Legendary on. A close top three is shown as a tie because the order inside it is below what we can measure.

Time to win. Graded with Pokebattler's own movesets against every boss moveset, average per boss: Tier 1 and 3 +0.1% to +1.2%; Tier 5 −2.9% to +1.3%; Mega −1.1% to +2.6%; Shadow Tier 5 −1.8% to +0.3%. One attacker can be off by more: median 1.6%, worst 15%, RMS per boss moveset 2.05%.

Known weak spots.
  • Mewtwo (Tier 5, default filters) shares 7 of Pokebattler's top 10: Absol, Incineroar and Salamence sit just outside ours, Polteageist, Cursola and Hisuian Typhlosion just inside.
  • Groudon (Tier 5, default filters) shares 7 of 10; its Grass and Water counters run 2-6% fast here.
  • Tier 5 times run about 2-3% fast for attackers that faint often, and 2-3% slow on Mega Charizard Y and Mega Beedrill, whose counters resist the boss.
  • Tier 1 lists are the least checked: Combee (Tier 1) shares only 3 of Pokebattler's top 10, with Gigalith first here where Pokebattler puts Rhyperior.

This boss on pokebattler.com (its Shadow boss page; the ordinary boss's page is a different, easier fight). Boss-by-boss accuracy report.

Ranked ahead of time for these settings (seed 1, 50 Monte Carlo runs each) and served instantly. Same boss on pokebattler.com. The same ranking as JSON: /api/raids/rank.

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