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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Stunfisk

#0618
Attack
144
Defense
171
Stamina
240
Best fast:
Thunder Shock 9.60 DPS with STAB
Best charged:
Discharge 2.36 DPE with STAB
Max CP:
2,474

In-game artwork for this exact form (PokeMiners asset dump).

FormsStunfiskGalarian Stunfisk
Slug:
stunfisk
Game Master form:
STUNFISK (no form template)
Family:
FAMILY_STUNFISK

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#722 of 1,123 · top 64.3%
144
Defense#376 of 1,123 · top 33.5%
171
Stamina#61 of 1,123 · top 5.4%
240

Stat product 5,909,760 — #415 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
2,162
15/15/15, old level cap
Max CP (L50)
2,445
15/15/15, current level cap
Max CP (L51)
2,474
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,169 - 1,235
IV 10 to 15
Catch CP (L25)
1,461 - 1,544
weather boosted, IV 10 to 15

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
5 km
walked per candy
Height
0.7 m
Weight
11 kg
Second charged move
75 candy
75,000 stardust
Shadow move
Frustration
Return once purified

Best against

Which raid bosses Stunfisk is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Stunfisk does not reach the top 32 against any of the 123 bosses on the roster, with or without Shadow, Mega and Legendary attackers in the pool. That is an honest "no", not a missing measurement — it was ranked against every one of them.

Run it against a specific boss anyway →

As a raid boss (Tier 1)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
5,311
Attack
94
Defense
111
HP
600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Stunfisk →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,1691,461
11/11/111,1821,477
12/12/121,1951,494
13/13/131,2081,511
14/14/141,2221,528
15/15/15hundo1,2351,544

Caught CP range 1,169 - 1,235, or 1,461 - 1,544 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (4)
  • Neutral (9)
  • Resists (4)
  • Double resists (1)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Movepool

2 fast and 3 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset20.4 DPS
electricDischarge

5 x Thunder Shock per Discharge · 5.0s cycle · 102 power with STAB

#219.4 DPS
groundMud Shot
electricDischarge

6 x Mud Shot per Discharge · 5.5s cycle · 107 power with STAB

#319.2 DPS
groundMud Bomb

5 x Thunder Shock per Mud Bomb · 5.0s cycle · 96 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Thunder ShockSTABelectric4+70.5s9.6014.00standard
Mud ShotSTABground4+60.5s9.6012.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
DischargeSTABelectric65-332.5s31.202.36standard
Mud BombSTABground60-332.5s28.802.18standard
Muddy Waterwater45-332.0s22.501.36standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing10.2DPT

Thunder Shock+Mud Bomb

5 fast throws · 10 turns · 5.0s to fire

#29.6DPT

Mud Shot+Mud Bomb

5 fast throws · 10 turns · 5.0s to fire

#39.0DPT

Thunder Shock+Discharge

5 fast throws · 10 turns · 5.0s to fire

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Thunder ShockSTABelectric4+92(1.0s)2.404.50
Mud ShotSTABground3+92(1.0s)1.804.50

Charged moves

MoveTypePowerEnergyDPEEffect
Mud BombSTABground65-451.73none
DischargeSTABelectric55-401.65none
Muddy Waterwater35-351.00foe Atk -1 @30%

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

Available as a Shadow Pokemon (x1.2 attack, x0.833 defense). Shadow charged move FRUSTRATION, purified RETURN.

Second charged move

75,000 Stardust and 75 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Stunfisk (2)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Stunfiskgroundelectric1441712402f / 3creleased
Galarian Stunfiskgroundsteel1441712402f / 4creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: STUNFISK — 2 fast, 3 charged. Ours: 2 fast, 3 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.