Skip to content
PoGoBattler

Muddy Water

MUDDY_WATER
waterCharged move11 forms can use it6 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
45
Energy
-33
Duration
2.0s
2000 ms
DPS
22.50
power / duration
DPE
1.36
power / energy
Trainer Battle
35 / 35
power / energy
Damage window1000 - 1700 ms of 2000 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
35
45 in raids
Energy
-35
-33 in raids
DPE
1.00
1.36 in raids
Stat change
1
on hit, see below
Duration
1 turn
2.0s in raids
  • foe Atk -1Lowers the opponent's Attack by 1 stage (30% chance)x0.800 to that stat

Charged moves resolve inside a turn, so only power, energy and any stat change matter. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 11 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
SwampertSwampert#0260watergroundSTAB
Mega SwampertMega Swampert#0260watergroundSTAB
SeismitoadSeismitoad#0537watergroundSTAB
BasculinBasculin#0550waterSTAB
TatsugiriTatsugiri#0978dragonwaterSTAB
Mega TatsugiriMega Tatsugiri#0978dragonwaterSTABunreleased
StunfiskStunfisk#0618groundelectricstandard
Galarian StunfiskGalarian Stunfisk#0618groundsteelstandard
GoomyGoomy#0704dragonstandard
SliggooSliggoo#0705dragonstandard
GoodraGoodra#0706dragonstandard

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.