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PoGoBattler

Thunder Shock

THUNDER_SHOCK_FAST
electricFast move47 forms can use it42 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
4
Energy
+7
Duration
0.5s
500 ms
DPS
8.00
power / duration
EPS
14.00
energy / duration
Trainer Battle
4 / 9 / 2t
power / energy / turns
Damage window200 - 500 ms of 500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
4
4 in raids
Energy
+9
+7 in raids
Turns
2
1.0s
DPT
2.00
damage per turn
EPT
4.50
energy per turn

Turns are the one-based count the game and every reference site print; the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 47 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
PikachuPikachu#0025electricSTAB
RaichuRaichu#0026electricSTAB
Alolan RaichuAlolan Raichu#0026electricpsychicSTAB
Mega Raichu XMega Raichu X#0026electricSTAB
Mega Raichu YMega Raichu Y#0026electricSTAB
MagnemiteMagnemite#0081electricsteelSTAB
MagnetonMagneton#0082electricsteelSTAB
Hisuian ElectrodeHisuian Electrode#0101electricgrassSTAB
ElectabuzzElectabuzz#0125electricSTAB
JolteonJolteon#0135electricSTAB
PichuPichu#0172electricSTAB
MareepMareep#0179electricSTAB
ElekidElekid#0239electricSTAB
RaikouRaikou#0243electricSTAB
ElectivireElectivire#0466electricSTAB
RotomRotom#0479electricghostSTAB
Rotom (Frost)Rotom (Frost)#0479electriciceSTAB
Rotom (Heat)Rotom (Heat)#0479electricfireSTAB
Rotom (Mow)Rotom (Mow)#0479electricgrassSTAB
Rotom (Wash)Rotom (Wash)#0479electricwaterSTAB
EmolgaEmolga#0587electricflyingSTAB
StunfiskStunfisk#0618groundelectricSTAB
Thundurus (Incarnate)Thundurus (Incarnate)#0642electricflyingSTAB
HelioptileHelioptile#0694electricnormalSTAB
DedenneDedenne#0702electricfairySTAB
TogedemaruTogedemaru#0777electricsteelSTAB
XurkitreeXurkitree#0796electricSTAB
Morpeko (Full Belly)Morpeko (Full Belly)#0877electricdarkSTAB
RegielekiRegieleki#0894electricSTAB
PawmiPawmi#0921electricSTAB
PawmoPawmo#0922electricfightingSTAB
PawmotPawmot#0923electricfightingSTAB
TadbulbTadbulb#0938electricSTAB
BelliboltBellibolt#0939electricSTAB
WattrelWattrel#0940electricflyingSTAB
KilowattrelKilowattrel#0941electricflyingSTAB
ZapdosZapdos#0145electricflyingSTABelite / legacy
PincurchinPincurchin#0871electricSTABunreleased
Morpeko (Hangry)Morpeko (Hangry)#0877electricdarkSTABunreleased
DracozoltDracozolt#0880electricdragonSTABunreleased
ArctozoltArctozolt#0881electriciceSTABunreleased
MiraidonMiraidon#1008electricdragonSTABunreleased
SmeargleSmeargle#0235normalrestored
KlangKlang#0600steelstandard
KlinklangKlinklang#0601steelstandard
MeltanMeltan#0808steelstandard
MelmetalMelmetal#0809steelstandard

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.