Thunder Shock
THUNDER_SHOCK_FASTRaid numbers
The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.
Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.
Trainer Battles
A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.
Turns are the one-based count the game and every reference site print; the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.
Learned by 47 forms
Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.
| Form | Types | How |
|---|---|---|
| electric | STAB | |
| electric | STAB | |
| electricpsychic | STAB | |
| electric | STAB | |
| electric | STAB | |
| electricsteel | STAB | |
| electricsteel | STAB | |
| electricgrass | STAB | |
| electric | STAB | |
| electric | STAB | |
| electric | STAB | |
| electric | STAB | |
| electric | STAB | |
| electric | STAB | |
| electric | STAB | |
| electricghost | STAB | |
| electricice | STAB | |
| electricfire | STAB | |
| electricgrass | STAB | |
| electricwater | STAB | |
| electricflying | STAB | |
| groundelectric | STAB | |
| electricflying | STAB | |
| electricnormal | STAB | |
| electricfairy | STAB | |
| electricsteel | STAB | |
| electric | STAB | |
| electricdark | STAB | |
| electric | STAB | |
| electric | STAB | |
| electricfighting | STAB | |
| electricfighting | STAB | |
| electric | STAB | |
| electric | STAB | |
| electricflying | STAB | |
| electricflying | STAB | |
| electricflying | STABelite / legacy | |
| electric | STABunreleased | |
| electricdark | STABunreleased | |
| electricdragon | STABunreleased | |
| electricice | STABunreleased | |
| electricdragon | STABunreleased | |
| normal | restored | |
| steel | standard | |
| steel | standard | |
| steel | standard | |
| steel | standard |
Where this data comes from
Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.