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PoGoBattler

Lock-On

LOCK_ON_FAST
normalFast move8 forms can use it2 get STAB

Raid numbers

The PvE stats the simulator runs on. Energy is gained by fast moves and spent by charged moves.

Power
2
Energy
+10
Duration
0.5s
500 ms
DPS
4.00
power / duration
EPS
20.00
energy / duration
Trainer Battle
1 / 5 / 1t
power / energy / turns
Damage window370 - 500 ms of 500 ms

Damage lands inside the dark band, not at the end of the animation — that is why a move can be interrupted after it has already hit.

Trainer Battles

A separate Game Master template with its own numbers. Turns run at 0.5s each and energy caps at 100.

Power
1
2 in raids
Energy
+5
+10 in raids
Turns
1
0.5s
DPT
1.00
damage per turn
EPT
5.00
energy per turn

Turns are the one-based count the game and every reference site print; the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. The stat ladder the Game Master ships is 0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4. Every Trainer Battle number in the snapshot is audited on the data-quality page.

Learned by 8 forms

Same-type users first — they get the x1.2 STAB bonus. Elite / legacy rows need an Elite TM or a past event.

FormTypesHow
Porygon2Porygon2#0233normalSTAB
Porygon-ZPorygon-Z#0474normalSTAB
OctilleryOctillery#0224waterstandard
RegirockRegirock#0377rockstandard
RegiceRegice#0378icestandard
RegisteelRegisteel#0379steelstandard
GigalithGigalith#0526rockstandard
RegielekiRegieleki#0894electricstandard

Where this data comes from

Read from the committed Game Master snapshot built 2026-10-03 by npm run data:build. Every integrity check is re-run live on the data quality page.