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Not in raids nowNo announced raid window, Max Battle event or Power Spot board includes this species. Simulate it anyway · What is in raids

Quaquaval

#0914
Attack
236
Defense
159
Stamina
198
Best fast:
Water Gun 12.00 DPS with STAB
Best charged:
Liquidation 2.55 DPE with STAB
Max CP:
3,452

In-game artwork for this exact form (PokeMiners asset dump).

Slug:
quaquaval
Game Master form:
QUAQUAVAL (no form template)
Family:
FAMILY_QUAXLY

Base stats and CP

Straight from the Game Master; CP uses the level 1 to 51 CPM table. Ranks are recomputed over the released forms in the snapshot on every render.

Attack#190 of 1,123 · top 16.9%
236
Defense#465 of 1,123 · top 41.4%
159
Stamina#236 of 1,123 · top 21%
198

Stat product 7,429,752 — #254 of 1,123 released forms. Bars are scaled against the highest value in the snapshot, not a round number.

Max CP (L40)
3,018
15/15/15, old level cap
Max CP (L50)
3,411
15/15/15, current level cap
Max CP (L51)
3,452
15/15/15 best buddy — Pokebattler's headline
Catch CP (L20)
1,646 - 1,724
IV 10 to 15
Catch CP (L25)
2,057 - 2,155
weather boosted, IV 10 to 15

Evolution family

2 evolutions in this line, with the candy and everything else the game asks for — read out of the Game Master's evolutionBranch, form by form.

  1. Base
  2. Stage 2
  3. Stage 3

Evolutions are form-accurate: a regional form evolves into its own regional form, and a branch the game does not have is not drawn (Alolan Raichu names Pikachu as its parent but is not what Pikachu evolves into, so no line is shown). Mega Evolution is not part of this family — it costs Mega Energy and reverts, so it sits with the forms above.

In the field

Buddy, Pokedex and unlock numbers, all read from this form's own Game Master template.

Buddy distance
3 km
walked per candy
Height
1.8 m
Weight
61.9 kg
Second charged move
25 candy
10,000 stardust

Best against

Which raid bosses Quaquaval is a top counter for, aggregated over the 123 bosses on the roster the same way pokebattler.com aggregates its own attacker rankings.

Top ten finishes
5
of 123 bosses ranked
Matchups
20
bosses it places on at all
Points
262
Pokebattler's published weighting

Its best showing is3againstEntei(Tier 5) with Water Gun + Hydro Cannon.

  • #3EnteifireTier 5
    Estimator
    2.10
    Time to win
    9:40
    Points
    40
    Water Gun + Hydro Cannon
  • #4BlacephalonfireghostTier 5
    Estimator
    1.87
    Time to win
    8:36
    Points
    30
    Water Gun + Hydro Cannon
  • #8TerrakionrockfightingTier 5
    Estimator
    2.40
    Time to win
    11:04
    Points
    20
    Water Gun + Hydro Cannon
  • #9VictinipsychicfireTier 5
    Estimator
    2.56
    Time to win
    11:46
    Points
    20
    Water Gun + Hydro Cannon
  • #10GroudongroundTier 5
    Estimator
    3.26
    Time to win
    15:00
    Points
    20
    Water Gun + Hydro Cannon
  • #13Shadow TorchicfireShadow Tier 1live
    Estimator
    0.10
    Time to win
    0:19
    Points
    0
    Wing Attack + Hydro Cannon
  • #14Shadow LampentghostfireShadow Tier 3live
    Estimator
    1.01
    Time to win
    2:58
    Points
    8
    Water Gun + Hydro Cannon
  • #16Landorus (Incarnate)groundflyingTier 5
    Estimator
    2.25
    Time to win
    10:22
    Points
    10
    Water Gun + Hydro Cannon
  • #16RegirockrockTier 5
    Estimator
    3.70
    Time to win
    17:00
    Points
    10
    Water Gun + Hydro Cannon
  • #20DiancierockfairyTier 5
    Estimator
    3.19
    Time to win
    14:40
    Points
    10
    Water Gun + Hydro Cannon
  • #21Landorus (Therian)groundflyingTier 5
    Estimator
    2.23
    Time to win
    10:16
    Points
    10
    Water Gun + Hydro Cannon
  • #21StakatakarocksteelTier 5
    Estimator
    2.71
    Time to win
    12:29
    Points
    10
    Low Kick + Close Combat
  • #25MiltanknormalTier 3live
    Estimator
    0.99
    Time to win
    2:55
    Points
    4
    Low Kick + Close Combat
  • #25Dialga (Origin)steeldragonTier 5
    Estimator
    3.49
    Time to win
    16:04
    Points
    10
    Low Kick + Close Combat
  • #26HeatranfiresteelTier 5
    Estimator
    2.52
    Time to win
    11:37
    Points
    10
    Water Gun + Hydro Cannon

"Details" opens Quaquaval's per-move damage against that boss, its breakpoints and its energy cycle — the same drawer the boss page opens.

5 more placings not shown.

Ranked with Shadow, Mega and Legendary attackers hidden — pokebattler.com's own default, so a place here is comparable with a place on its counter page. With everything switched on it places on 0 bosses. Points follow pokebattler.com's published rule — 5 for a first place, 4 for a second, 3 for a fourth, 2 for an eighth, 1 for a sixteenth, weighted 10x at Tier 5 / Mega, 4x at Tier 3 and 0x at Tier 1. Level 40, 15/15/15, no weather, no friendship, no dodging. Snapshot generated 2026-10-04.

As a raid boss (Tier 3)

Boss stats use 15/15/15 IVs, the tier CP multiplier and the tier's fixed HP pool.

Lobby CP
19,865
Attack
183
Defense
127
HP
3,600

Not in the current raid rotation snapshot. The counters below are still exact for the tier this form would be hosted at.

Best counters against Quaquaval →

Catch CP after the raid

IV spreadCP at L20CP at L25 (weather boosted)
10/10/10floor1,6462,057
11/11/111,6612,077
12/12/121,6772,096
13/13/131,6922,116
14/14/141,7082,135
15/15/15hundo1,7242,155

Caught CP range 1,646 - 1,724, or 2,057 - 2,155 when the weather boosts it.

A raid encounter is level 20 (level 25 weather boosted) and cannot roll an IV below 10/10/10. Anything outside the first range is not this raid's reward.

Type matchups

Every one of the 18 attacking types against this typing. GO multipliers: 1.6x super effective, 0.625x resisted, 0.390625x doubly resisted.

  • Weak (5)
  • Neutral (6)
  • Resists (7)

Every tile and chip is a link: it opens the Pokedex filtered to that type, so a weakness leads straight to the attackers that exploit it. Pokebattler lists only the weaknesses; the eleven types that do neither matter as much to a raider deciding what to bring, so all 18 are shown with the exact multiplier.

Same typing, same matchups

Released water / fighting forms with the highest attack — they share every weakness and resistance above.

Movepool

3 fast and 6 charged moves, elite / legacy included. Ranked by damage per second (fast) and damage per energy (charged), both with this form's x1.2 STAB applied where it earns it.

Best moveset24.0 DPS

10 x Water Gun per Hydro Cannon · 7.0s cycle · 168 power with STAB

#224.0 DPS

10 x Low Kick per Hydro Cannon · 7.0s cycle · 168 power with STAB

#322.6 DPS

5 x Wing Attack per Hydro Cannon · 7.0s cycle · 158 power with STAB

Fast moves

MoveTypePowerEnergyDurationDPSEPSSource
Water GunSTABwater5+50.5s12.0010.00standard
Low KickSTABfighting5+50.5s12.0010.00standard
Wing Attackflying10+111.0s10.0011.00standard

Charged moves

MoveTypePowerEnergyDurationDPSDPESource
LiquidationSTABwater70-333.0s28.002.55standard
Hydro CannonSTABwater90-502.0s54.002.16elite / legacy
Aqua StepSTABwater55-333.5s18.862.00standard
Aerial Aceflying55-332.5s22.001.67standard
Aqua JetSTABwater45-332.5s21.601.64standard
Close CombatSTABfighting105-1002.5s50.401.26standard

STAB marks moves that share a type with this form (x1.2 damage), and the DPS and DPE columns above already have that x1.2 in them — so a STAB move and a stronger-on-paper neutral move can be compared straight down the column, which is how the best-moveset cards rank them too. Power and Duration stay raw; hover a DPS or DPE figure to see the arithmetic. Att DPS and Def DPS are the two columns pokebattler.com prints in the same table, reproduced exactly: both are raw with no STAB, Def DPS is power / duration, and Att DPS is power / (duration + 2s), the gym move delay. They are there so this table can be diffed against theirs row by row — every row on the pages read on 2026-09-11 matches. Energy is gained on fast moves and spent on charged moves. Every move name opens its own page with the damage window and every other form that learns it — or browse all moves.

Trainer Battles

The same moves, on the Trainer Battle clock: 0.5s per turn, 100 energy cap, stat changes included. These numbers come from a separate Game Master template and are not the raid numbers above.

Best pairing13.0DPT

Low Kick+Close Combat

6 fast throws · 12 turns · 6.0s to fire

Lowers its own Defense by 2 stages

#212.6DPT

Low Kick+Hydro Cannon

5 fast throws · 10 turns · 5.0s to fire

#312.5DPT

Wing Attack+Close Combat

6 fast throws · 12 turns · 6.0s to fire

Lowers its own Defense by 2 stages

Fast moves

MoveTypePowerEnergyTurnsDPTEPT
Water GunSTABwater3+31(0.5s)3.603.00
Low KickSTABfighting5+82(1.0s)3.004.00
Wing Attackflying5+82(1.0s)2.504.00

Charged moves

MoveTypePowerEnergyDPEEffect
Close CombatSTABfighting100-452.67self Def -2
Hydro CannonSTABwater80-402.40none
Aqua JetSTABwater70-402.10none
LiquidationSTABwater70-451.87foe Def -1 @30%
Aqua StepSTABwater55-401.65self Atk +1
Aerial Aceflying60-451.33none

Turns are the one-based count the game and every reference site print: the Game Master ships a zero-based durationTurns, so its 1 is a 2-turn move. DPT and EPT are damage and energy per turn and DPE is damage per energy, both with this form's x1.2 STAB already in them where the row is flagged STAB, so the columns can be read straight down; Power and Energy stay raw. A stat change moves the target up or down the game's own ladder (0.50, 0.57, 0.67, 0.80, 1.00, 1.25, 1.50, 1.75, 2.00 for stages -4 to +4). Every Trainer Battle number is audited on the data-quality page.

Acquisition and variants

Shadow and Purified

No Shadow form exists for this entry.

Second charged move

10,000 Stardust and 25 Candy.

Max Battles

Cannot Dynamax.

Mega Evolution

This entry is not a Mega or Primal form.

Forms of Quaquaval (1)

Every form the snapshot carries for this dex number. Each one appears exactly once.

FormTypesAtkDefStaMovesStatus
Quaquavalwaterfighting2361591983f / 6creleased

Where this data comes from

Every field above is read from the committed snapshot, never typed by hand.

Built 2026-10-03 from the PokeMiners Game Master (https://raw.githubusercontent.com/PokeMiners/game_masters/master/latest/latest.json) by npm run data:build.

No hand-curated correction was needed for this form; it comes straight from the Game Master template.

Checked against Pokebattlerstats, typing and movepool all match

Their entry: QUAQUAVAL — 3 fast, 6 charged. Ours: 3 fast, 6 charged.

Source: https://fight.pokebattler.com/pokemon, read 2026-10-03. The full diff across all 1,269 forms is on the movepool cross-check.

Snapshot integrity is re-checked on every build and on the data quality page.